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Let's Talk About THAC0
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<blockquote data-quote="Xaelvaen" data-source="post: 7616277" data-attributes="member: 6681906"><p>About two years ago, a group of people at my FLGS got into a conversation about Dungeons and Dragons, and I brought up 2E, how I started, and the nostalgic feel of it. By the end of the evening, they had decided they wanted to try 2E with me. Two weeks later, I bring all my gloriously old books, help them spend hours on character creation with all my favorite options extra material.</p><p></p><p>Next week, play begins, and we go over some introductory things - like you've mentioned, thac0 (negative armor class, and more). I ended up printing out the d20 sheets for them - 20 blocks labeled 1 - 20. After adjusting for thac0, in each block you write what AC your roll would hit. So we start playing - rolls hit the table, they compare to their little charts 'That'd hit AC -3!' and so forth.</p><p></p><p>They never once complained of complexity, really dug the character customization and 'old magic' feel of the world. It probably didn't hurt we played with my old Faerun box set too, so even the world matched the system well. Ended up playing for about 6 months. Thac0 does get a bad rap, but there are some magic tricks to make it even simpler.</p></blockquote><p></p>
[QUOTE="Xaelvaen, post: 7616277, member: 6681906"] About two years ago, a group of people at my FLGS got into a conversation about Dungeons and Dragons, and I brought up 2E, how I started, and the nostalgic feel of it. By the end of the evening, they had decided they wanted to try 2E with me. Two weeks later, I bring all my gloriously old books, help them spend hours on character creation with all my favorite options extra material. Next week, play begins, and we go over some introductory things - like you've mentioned, thac0 (negative armor class, and more). I ended up printing out the d20 sheets for them - 20 blocks labeled 1 - 20. After adjusting for thac0, in each block you write what AC your roll would hit. So we start playing - rolls hit the table, they compare to their little charts 'That'd hit AC -3!' and so forth. They never once complained of complexity, really dug the character customization and 'old magic' feel of the world. It probably didn't hurt we played with my old Faerun box set too, so even the world matched the system well. Ended up playing for about 6 months. Thac0 does get a bad rap, but there are some magic tricks to make it even simpler. [/QUOTE]
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