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<blockquote data-quote="Voadam" data-source="post: 7616671" data-attributes="member: 2209"><p>I think this is a good point. I remember trying to do that as a DM, to have the player roll and know that rolling high is better and that they have some bonuses and that some classes are better than others, but I as the DM would handle the specifics and they could focus on the experience and not worry about the mechanical numbers. In essence I would be most of the computer handling the mechanics behind the scenes and they could have more of a narrative experience.</p><p></p><p>But that is a big pain to handle as a DM.</p><p></p><p>Also many people are both players and DMs so they can legitimately see the stuff in the DMG so the pure player experience is an obvious myth, many players know the mechanics.</p><p></p><p>Then there were 1e character sheets with THACO done out for the PCs to see on their sheet and many people played with saying "I rolled an 11, I hit an AC of 3" which helps the DM adjudicate combat faster and can make play smoother.</p><p></p><p>Then 2e felt great with putting THACO and saves in the PH so they were expected part of PC knowledge and the DM would be less speed bumped whenever they came up.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7616671, member: 2209"] I think this is a good point. I remember trying to do that as a DM, to have the player roll and know that rolling high is better and that they have some bonuses and that some classes are better than others, but I as the DM would handle the specifics and they could focus on the experience and not worry about the mechanical numbers. In essence I would be most of the computer handling the mechanics behind the scenes and they could have more of a narrative experience. But that is a big pain to handle as a DM. Also many people are both players and DMs so they can legitimately see the stuff in the DMG so the pure player experience is an obvious myth, many players know the mechanics. Then there were 1e character sheets with THACO done out for the PCs to see on their sheet and many people played with saying "I rolled an 11, I hit an AC of 3" which helps the DM adjudicate combat faster and can make play smoother. Then 2e felt great with putting THACO and saves in the PH so they were expected part of PC knowledge and the DM would be less speed bumped whenever they came up. [/QUOTE]
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