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<blockquote data-quote="Guest 6801328" data-source="post: 6711715"><p>Yes, I agree about the study/research. I was contrasting the "bookish" research I associate with Wizards to..."tinkering" research of Witches. Yes, and knowledge sharing within a coven.</p><p></p><p>My main opposition to it being a Wizard subclass is that I'd like to limit direct damage and replace it with indirect damage, so I wouldn't want to simply add more spells on top of all the ones that Wizards have access to.</p><p></p><p>I think I need to study the spell lists; maybe simply banning Evocation spells would (mostly) solve it.</p><p></p><p>EDIT: What do y'all think of that last bit? I was just looking at the spell lists (via my online spell index: <a href="http://salty-ridge-7989.herokuapp.com/" target="_blank">http://salty-ridge-7989.herokuapp.com/</a> ) and without Evocation spells it really changes the flavor of Wizard and opens up some design space.</p><p></p><p>Maybe make it, "You have Disadvantage on all Attack rolls with Evocation spells, and enemies get Advantage on Saving Throws versus your Evocation spells."</p><p></p><p>Then they could be compensated by getting some spells from other casters' lists. E.g., </p><p>Cantrips: Produce Flame, Vicious Mockery</p><p>1st: Bane, Hex</p><p>2nd: Augury, Heat Metal</p><p>3rd: Spirit Guardians, Speak with Dead</p><p>Etc.</p><p></p><p>I'd also like to tweak the rules for spellbooks, and for learning spells via scrolls or captured spellbooks. Doesn't feel Witch-like. Not sure exactly how to do that, though.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 6711715"] Yes, I agree about the study/research. I was contrasting the "bookish" research I associate with Wizards to..."tinkering" research of Witches. Yes, and knowledge sharing within a coven. My main opposition to it being a Wizard subclass is that I'd like to limit direct damage and replace it with indirect damage, so I wouldn't want to simply add more spells on top of all the ones that Wizards have access to. I think I need to study the spell lists; maybe simply banning Evocation spells would (mostly) solve it. EDIT: What do y'all think of that last bit? I was just looking at the spell lists (via my online spell index: [url]http://salty-ridge-7989.herokuapp.com/[/url] ) and without Evocation spells it really changes the flavor of Wizard and opens up some design space. Maybe make it, "You have Disadvantage on all Attack rolls with Evocation spells, and enemies get Advantage on Saving Throws versus your Evocation spells." Then they could be compensated by getting some spells from other casters' lists. E.g., Cantrips: Produce Flame, Vicious Mockery 1st: Bane, Hex 2nd: Augury, Heat Metal 3rd: Spirit Guardians, Speak with Dead Etc. I'd also like to tweak the rules for spellbooks, and for learning spells via scrolls or captured spellbooks. Doesn't feel Witch-like. Not sure exactly how to do that, though. [/QUOTE]
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