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Let's Talk About Yawning Portal
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<blockquote data-quote="Gradine" data-source="post: 7065353" data-attributes="member: 57112"><p>Correct; he's confusing two different quotes. Chekhov said that if you put a gun on the wall in first act, it needs to be fired in the final act (hence, any plot element introduced early on that seems irrelevant when introduced but is vitally important to the climax/conclusion is referred to as a "Chekhov's Gun").</p><p></p><p>Raymond Chandler had a different piece of advice for writers regarding guns: "When in doubt, have a man come through a door with a gun in his hand." Basically; if you find yourself written into a corner, plotwise, introduce a new element or complication, typically a burst of violence, to shake the protagonist(s) back into action. One of the more famous deliberate examples comes from Stephen Kind's The Stand, where his protagonists were kind of stuck in a rut, so he had a bomb blow up multiple characters and the shake the remaining protagonists into moving forward towards the ultimate confrontation and climax.</p><p></p><p>In this instance, the well in the Yawning Portal Inn is a Chekhov's Gun that never actually fires, at least as written in the adventure. There have been several good suggestions about how to incorporate it though, which I certainly intend to use if I ever run it myself.</p></blockquote><p></p>
[QUOTE="Gradine, post: 7065353, member: 57112"] Correct; he's confusing two different quotes. Chekhov said that if you put a gun on the wall in first act, it needs to be fired in the final act (hence, any plot element introduced early on that seems irrelevant when introduced but is vitally important to the climax/conclusion is referred to as a "Chekhov's Gun"). Raymond Chandler had a different piece of advice for writers regarding guns: "When in doubt, have a man come through a door with a gun in his hand." Basically; if you find yourself written into a corner, plotwise, introduce a new element or complication, typically a burst of violence, to shake the protagonist(s) back into action. One of the more famous deliberate examples comes from Stephen Kind's The Stand, where his protagonists were kind of stuck in a rut, so he had a bomb blow up multiple characters and the shake the remaining protagonists into moving forward towards the ultimate confrontation and climax. In this instance, the well in the Yawning Portal Inn is a Chekhov's Gun that never actually fires, at least as written in the adventure. There have been several good suggestions about how to incorporate it though, which I certainly intend to use if I ever run it myself. [/QUOTE]
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