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Let's Talk About Yawning Portal
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<blockquote data-quote="CapnZapp" data-source="post: 7066433" data-attributes="member: 12731"><p>The problem is much more severe than that. </p><p></p><p>This just goes to show that the Out of the Abyss challenge level wasn't just an unfortunate but isolated accident. (We speculated it was written while the rules were still in playtest)</p><p></p><p>But the bitter truth is that WotC is serving us pre-chewed food on purpose, but pretend as if they aren't. </p><p></p><p>Mearls can say "it's deadly" since he knows nobody can hold him to that promise. After all, at least one character will die in the Tomb. Or actually, not even that. </p><p></p><p>"One character <strong>could</strong> die" and "the party <strong>risks</strong> defeat" is all that's required for an encounter to be called "deadly" in this new-speak. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>---</p><p></p><p>My point is that I no longer believe the writers are simply too naive and inept to realize the power projected by a group of reasonably attentive players. </p><p></p><p>Instead the only conclusion I can draw is that WotC have deliberately decided not a single player should experience having their high-level character die, and so every single encounter is mandated to be utterly trivial child's play. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7066433, member: 12731"] The problem is much more severe than that. This just goes to show that the Out of the Abyss challenge level wasn't just an unfortunate but isolated accident. (We speculated it was written while the rules were still in playtest) But the bitter truth is that WotC is serving us pre-chewed food on purpose, but pretend as if they aren't. Mearls can say "it's deadly" since he knows nobody can hold him to that promise. After all, at least one character will die in the Tomb. Or actually, not even that. "One character [B]could[/B] die" and "the party [B]risks[/B] defeat" is all that's required for an encounter to be called "deadly" in this new-speak. :( --- My point is that I no longer believe the writers are simply too naive and inept to realize the power projected by a group of reasonably attentive players. Instead the only conclusion I can draw is that WotC have deliberately decided not a single player should experience having their high-level character die, and so every single encounter is mandated to be utterly trivial child's play. :erm: [/QUOTE]
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