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<blockquote data-quote="FormerlyHemlock" data-source="post: 7066645" data-attributes="member: 6787650"><p>Sorry, I didn't mean "eliminate short rests" as a thing. Warlocks would still recover spells after an hour of rest, etc.</p><p></p><p>But death at 0 HP, no HD recovery on short rests, and only 1 HP of healing on a long rest would go a long way towards restoring a classic feel.</p><p></p><p>The cleric isn't necessarily back to using all of his spells on healing, because (1) you don't have to have a cleric, and (2) other classes like Lore Bards and Paladins are so efficient with healing that they rarely spend a large fraction of their spells on healing anyway. But you <em>do</em> need some kind of specialized healer in the group (or a strong alternative like a summoner), and that's part of the point: emulating classic (A)D&D.</p><p></p><p>Another way of looking at this is that you're justifying the cleric's existence. Or would be, if lore bards weren't straight-up better at healing.</p><p></p><p>Wiping out spell points/slots on death, and perhaps even prepared spells too, would also make death more consequential. I probably wouldn't re-introduce permanent Con loss or inability to Raise Dead on elves though.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7066645, member: 6787650"] Sorry, I didn't mean "eliminate short rests" as a thing. Warlocks would still recover spells after an hour of rest, etc. But death at 0 HP, no HD recovery on short rests, and only 1 HP of healing on a long rest would go a long way towards restoring a classic feel. The cleric isn't necessarily back to using all of his spells on healing, because (1) you don't have to have a cleric, and (2) other classes like Lore Bards and Paladins are so efficient with healing that they rarely spend a large fraction of their spells on healing anyway. But you [I]do[/I] need some kind of specialized healer in the group (or a strong alternative like a summoner), and that's part of the point: emulating classic (A)D&D. Another way of looking at this is that you're justifying the cleric's existence. Or would be, if lore bards weren't straight-up better at healing. Wiping out spell points/slots on death, and perhaps even prepared spells too, would also make death more consequential. I probably wouldn't re-introduce permanent Con loss or inability to Raise Dead on elves though. [/QUOTE]
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