Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Let's Talk About Yawning Portal
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LexStarwalker" data-source="post: 7067733" data-attributes="member: 6733461"><p>I've found 5e quite deadly, more so than 2nd & 3rd, which are the other editions I have the most experience with. Getting a PC to 0 hp might be an issue at higher levels, but once there, death is difficult to avoid.</p><p></p><p>1.) Any damage at 0 hp = a failed death save. This includes damage from AoE spells (e.g. fireball), environmental damage, etc. Any decent high level encounter will have enemies using AoE abilities or environmental damage, if not both, so that's at least one automatic death save failure per round for downed PCs, if not more, in most encounters.</p><p></p><p>2.) A smart NPC will finish off downed PCs if they know the party has healing ability. Any attack vs. an unconscious PC has advantage. Any damage taken results in a death save failure. Any attack within 5' of the downed PC is an automatic critical if it hits. Critical hits = 2 death save failures. </p><p></p><p>3.) If a PC at 0 hp takes damage equal to his hit point total, he dies instantly. This is less likely at higher levels, but could happen with a critical hit, which any hit from a target within 5' will be. </p><p></p><p>For these reasons, even at high levels, an encounter with intelligent NPCs/monsters that the DM isn't softballing will be very deadly to any PCs that get to 0 hp. More often than not, PCs at 0 hp would be killed before they even got a chance to roll their first death saving throw, unless the next PC in the initiative order is able to heal them.</p></blockquote><p></p>
[QUOTE="LexStarwalker, post: 7067733, member: 6733461"] I've found 5e quite deadly, more so than 2nd & 3rd, which are the other editions I have the most experience with. Getting a PC to 0 hp might be an issue at higher levels, but once there, death is difficult to avoid. 1.) Any damage at 0 hp = a failed death save. This includes damage from AoE spells (e.g. fireball), environmental damage, etc. Any decent high level encounter will have enemies using AoE abilities or environmental damage, if not both, so that's at least one automatic death save failure per round for downed PCs, if not more, in most encounters. 2.) A smart NPC will finish off downed PCs if they know the party has healing ability. Any attack vs. an unconscious PC has advantage. Any damage taken results in a death save failure. Any attack within 5' of the downed PC is an automatic critical if it hits. Critical hits = 2 death save failures. 3.) If a PC at 0 hp takes damage equal to his hit point total, he dies instantly. This is less likely at higher levels, but could happen with a critical hit, which any hit from a target within 5' will be. For these reasons, even at high levels, an encounter with intelligent NPCs/monsters that the DM isn't softballing will be very deadly to any PCs that get to 0 hp. More often than not, PCs at 0 hp would be killed before they even got a chance to roll their first death saving throw, unless the next PC in the initiative order is able to heal them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let's Talk About Yawning Portal
Top