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<blockquote data-quote="Luz" data-source="post: 7070406" data-attributes="member: 94725"><p>While this sounds good in theory, I don't think it will be very practical. Most of the damage dealing traps in ToH do not do enough damage to knock a 14th level PC down to 0 hp, so unless the same PC keeps getting hit by traps and doesn't bother to heal I just can't see it ever happening. Also, I'm not sure what the exact odds are of making three death saves against one fail are, but I imagine they're very slim odds (not a mathematician, so couldn't say). So I think this all but ensures a PC death anyway.</p><p></p><p>Are you planning to use these Tomb adjustments for insta-kill traps (such as area #6 or #23A)? These traps don't inflict hp damage, so there shouldn't be any death rolls involved, but I wasn't sure if that was your intention. </p><p></p><p>Have you thought about (as a result of the curse of the Tomb) any character who is reduced to 0 hp must stabilize by death rolls alone? That is, no amount of healing (magical, regeneration, natural, or otherwise) will have any effect on an unconscious character unless the character successfully stabilizes on his/her own first. This puts the character's fate entirely in the hands of the player's dice rolls and not by outside intervention. Just a thought.</p></blockquote><p></p>
[QUOTE="Luz, post: 7070406, member: 94725"] While this sounds good in theory, I don't think it will be very practical. Most of the damage dealing traps in ToH do not do enough damage to knock a 14th level PC down to 0 hp, so unless the same PC keeps getting hit by traps and doesn't bother to heal I just can't see it ever happening. Also, I'm not sure what the exact odds are of making three death saves against one fail are, but I imagine they're very slim odds (not a mathematician, so couldn't say). So I think this all but ensures a PC death anyway. Are you planning to use these Tomb adjustments for insta-kill traps (such as area #6 or #23A)? These traps don't inflict hp damage, so there shouldn't be any death rolls involved, but I wasn't sure if that was your intention. Have you thought about (as a result of the curse of the Tomb) any character who is reduced to 0 hp must stabilize by death rolls alone? That is, no amount of healing (magical, regeneration, natural, or otherwise) will have any effect on an unconscious character unless the character successfully stabilizes on his/her own first. This puts the character's fate entirely in the hands of the player's dice rolls and not by outside intervention. Just a thought. [/QUOTE]
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