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<blockquote data-quote="MechaTarrasque" data-source="post: 7487220" data-attributes="member: 6801226"><p>There are two features of my homebrew that I figure are worth sharing:</p><p></p><p>1) There are a bunch of demiplanes that cycle through the Ethereal plane. They are all associated with a different monster type, and when they get close to the world, monsters of that type "spontaneously" appear. That isn't so special in itself, but it is fairly easy for PC's to hitch a ride from one campaign world to the next on these demiplanes (easy doesn't mean safe however). I am pretty lazy about the specific worlds, so they might go from "loosely FR" to "loosely Dark Sun." By midlevels, the party tends to be pretty cosmopolitan.</p><p></p><p>2) I might have the cruelest afterlife in fantasy role playing. Souls go to the Outlands, which are really just 8 filters/cheese graters. All the LG parts of a soul get sliced off and go to Mt. Celestia, all the CE parts go the Abyss, etc. What's left over stays in the Outlands. The biggest part of the soul becomes the core of an outsider, and the second biggest part can merge with someone else's second biggest part to become the core of an outsider. Everything else is raw material that the planes are made of (and that outsiders build their bodies out of). It takes 200 years for a soul to hit the first filter. You can bring someone back after that time, but you have to find all the pieces. Gods can intervene and collect the biggest and/or second biggest parts of a soul to make minions out of, but they usually only take one or the other. The 8 big realms tend to have too much stuff, so they overflow, and the overflow between adjacent realms tends to mingle into transitive realms (like Arcadia, Pandemonium, etc.). Gods tend to like the transitive realms (you don't have endless demons or angels under foot telling you what the "desires of the plane" are and expecting you to conform), so that is where most of them hang out (there are a few outsiders hanging around any transitive plane, as the bigger planes regard their transitive planes as being under their "spheres of influence.") Some gods have dual citizenship (like Asmodeus and Lolth) so they are regulars in the big realms.</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7487220, member: 6801226"] There are two features of my homebrew that I figure are worth sharing: 1) There are a bunch of demiplanes that cycle through the Ethereal plane. They are all associated with a different monster type, and when they get close to the world, monsters of that type "spontaneously" appear. That isn't so special in itself, but it is fairly easy for PC's to hitch a ride from one campaign world to the next on these demiplanes (easy doesn't mean safe however). I am pretty lazy about the specific worlds, so they might go from "loosely FR" to "loosely Dark Sun." By midlevels, the party tends to be pretty cosmopolitan. 2) I might have the cruelest afterlife in fantasy role playing. Souls go to the Outlands, which are really just 8 filters/cheese graters. All the LG parts of a soul get sliced off and go to Mt. Celestia, all the CE parts go the Abyss, etc. What's left over stays in the Outlands. The biggest part of the soul becomes the core of an outsider, and the second biggest part can merge with someone else's second biggest part to become the core of an outsider. Everything else is raw material that the planes are made of (and that outsiders build their bodies out of). It takes 200 years for a soul to hit the first filter. You can bring someone back after that time, but you have to find all the pieces. Gods can intervene and collect the biggest and/or second biggest parts of a soul to make minions out of, but they usually only take one or the other. The 8 big realms tend to have too much stuff, so they overflow, and the overflow between adjacent realms tends to mingle into transitive realms (like Arcadia, Pandemonium, etc.). Gods tend to like the transitive realms (you don't have endless demons or angels under foot telling you what the "desires of the plane" are and expecting you to conform), so that is where most of them hang out (there are a few outsiders hanging around any transitive plane, as the bigger planes regard their transitive planes as being under their "spheres of influence.") Some gods have dual citizenship (like Asmodeus and Lolth) so they are regulars in the big realms. [/QUOTE]
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