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<blockquote data-quote="Lord Pendragon" data-source="post: 6172225" data-attributes="member: 707"><p>I don't disagree that it's a strong debuff, it just has nothing to do with defenselessness. Sorry if you feel that's a nitpick. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Mmm. I think part of this may have to do with the nature of the campaign. In our games, we rarely face one or two powerful foes. We usually face 8-10 "fairly powerful" foes. This means a couple of things. Firstly, that the entire party can rarely gang up on a single foe until late in the fight. Secondly, that taking one foe out of combat for a couple rounds isn't going to shift the entire combat.</p><p></p><p>That's not to say it isn't a very strong option though, especially if you can identify a target of critical importance, like a single spellcaster, or a single healer.</p><p></p><p>My current plan is to have my magus carrying two metamagic rods. The first will be lesser maximize, and the second will be lesser dazing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> As I mentioned above, I don't envision it completely wrecking the game, but I do think it will come in handy plenty often.</p><p></p><p>If they <em>choose</em> that specialty, sure. Just like if a wizard <em>chooses</em> buffing or battlefield control, great. But there are other ways to choose to play a cleric or wizard. Our clerics are both mainly melee tanks. They don't shy away from healing or, at my request, carrying certain buff spells, but their general enjoyment comes from wading in and smacking the bad guys with their weapons.</p><p></p><p>I wouldn't call them selfish. We all want to play our own PCs, not have someone else play them for us. If I were really bothered by it, I could always take Leadership and pick up a cleric cohort who would do exactly what I tell them. They are having fun playing cleric-tanks, and I respect that. And as I said, to be fair, they do often accommodate my requests for certain buff spells. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 6172225, member: 707"] I don't disagree that it's a strong debuff, it just has nothing to do with defenselessness. Sorry if you feel that's a nitpick. :) Mmm. I think part of this may have to do with the nature of the campaign. In our games, we rarely face one or two powerful foes. We usually face 8-10 "fairly powerful" foes. This means a couple of things. Firstly, that the entire party can rarely gang up on a single foe until late in the fight. Secondly, that taking one foe out of combat for a couple rounds isn't going to shift the entire combat. That's not to say it isn't a very strong option though, especially if you can identify a target of critical importance, like a single spellcaster, or a single healer. My current plan is to have my magus carrying two metamagic rods. The first will be lesser maximize, and the second will be lesser dazing. :) As I mentioned above, I don't envision it completely wrecking the game, but I do think it will come in handy plenty often. If they [i]choose[/i] that specialty, sure. Just like if a wizard [i]chooses[/i] buffing or battlefield control, great. But there are other ways to choose to play a cleric or wizard. Our clerics are both mainly melee tanks. They don't shy away from healing or, at my request, carrying certain buff spells, but their general enjoyment comes from wading in and smacking the bad guys with their weapons. I wouldn't call them selfish. We all want to play our own PCs, not have someone else play them for us. If I were really bothered by it, I could always take Leadership and pick up a cleric cohort who would do exactly what I tell them. They are having fun playing cleric-tanks, and I respect that. And as I said, to be fair, they do often accommodate my requests for certain buff spells. :) [/QUOTE]
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