Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Let's Talk Player Tactics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 8581958" data-attributes="member: 20564"><p>Focus fire damage is a great idea. A small variant on the targeting though - identify the most reward for your attacks.</p><p></p><p>The biggest threat may also be the hardest to take down, so going after lesser but easier threats might help more. Especially if the game still allows opponents full offensive capability even when wounded up until the point they are taken out. Then beign able to shut down some foes quickly is better than going after the biggest threat even if they have the same ratio of offense to defense.</p><p></p><p>Another aspect in targeting is making sure you can do that focus fire. If going aginst some ground forces and some flying forces, do you focus fire on the ground where everyone can hit or split ranged against the flying and melee vs. ground? There's no right answer. Perhaps splitting is the right idea if the flying force is more to take down and if you focus fire on ground then there will be more actions wasted by your side as your melee combatants have no effective action late in the combat. Or focus fire is the way to go to eliminate offense ASAP.</p></blockquote><p></p>
[QUOTE="Blue, post: 8581958, member: 20564"] Focus fire damage is a great idea. A small variant on the targeting though - identify the most reward for your attacks. The biggest threat may also be the hardest to take down, so going after lesser but easier threats might help more. Especially if the game still allows opponents full offensive capability even when wounded up until the point they are taken out. Then beign able to shut down some foes quickly is better than going after the biggest threat even if they have the same ratio of offense to defense. Another aspect in targeting is making sure you can do that focus fire. If going aginst some ground forces and some flying forces, do you focus fire on the ground where everyone can hit or split ranged against the flying and melee vs. ground? There's no right answer. Perhaps splitting is the right idea if the flying force is more to take down and if you focus fire on ground then there will be more actions wasted by your side as your melee combatants have no effective action late in the combat. Or focus fire is the way to go to eliminate offense ASAP. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Let's Talk Player Tactics
Top