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<blockquote data-quote="Gardens &amp; Goblins" data-source="post: 7397455" data-attributes="member: 6846794"><p>It's also very cheap, requiring no pricey <em>(or any) </em>components and can be cast without a spell focus. And unlike, say, Meteor Swarm or Prismatic Wall, it can be cast in a narrow space <em>(the former) </em>and while drawing considerably less attention <em>(both)</em>, making it rather tactical*. </p><p></p><p>Sure, a combination of other spells, feats and skill sets can work together to bust out great chunks of damage, but these typically take either more effort/draw more attention/require more space to work with. </p><p></p><p>A single word to potentially drop a weaker target or finish a wounded one is rather convenient. And also, kinda cool. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p><em><span style="font-size: 9px">*And with no save, the caster can at least rely on it, though to what extent does require how HPs are communicated - is a save better than damage tracking/meta gaming a monsters current hit point total? Eh.. pros and cons of both.</span></em></p></blockquote><p></p>
[QUOTE="Gardens & Goblins, post: 7397455, member: 6846794"] It's also very cheap, requiring no pricey [I](or any) [/I]components and can be cast without a spell focus. And unlike, say, Meteor Swarm or Prismatic Wall, it can be cast in a narrow space [I](the former) [/I]and while drawing considerably less attention [I](both)[/I], making it rather tactical*. Sure, a combination of other spells, feats and skill sets can work together to bust out great chunks of damage, but these typically take either more effort/draw more attention/require more space to work with. A single word to potentially drop a weaker target or finish a wounded one is rather convenient. And also, kinda cool. :cool: [I][SIZE=1]*And with no save, the caster can at least rely on it, though to what extent does require how HPs are communicated - is a save better than damage tracking/meta gaming a monsters current hit point total? Eh.. pros and cons of both.[/SIZE][/I] [/QUOTE]
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