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<blockquote data-quote="ichabod" data-source="post: 9136094" data-attributes="member: 1257"><p>I think a lot of it depends on your game. I've played Pathfinder on Foundry and it worked great, but Pathfinder on Roll20 is a mess (or at least was when I was checking it out). But it's not a Roll20 problem, because Pathfinder on Roll20 is a mess compared to D&D on Roll20. You need a VTT that supports your game well.</p><p></p><p>I think Roll20 for D&D 5E is okay. It doesn't have all the features I would like, and there have been problems, especially on the player side. Last session a married couple in my game couldn't both get on with separate devices, so they ended up playing together on the same device. Not a big deal, but there was a lot of "Wait, which save was for Morin and which save was for Bash?" And the dynamic lighting broke for Morin's player, so she could see the whole map for one of the levels of the dungeon. Again, not a big deal, she just kept quiet about what she could see.</p><p></p><p>I played one Foundry game that was self hosted, and there were lots of problems with that. I suspect that was on the guy hosting it, but that's something you have to watch out for. I'm leery of running a game on Foundry because you have to manage so many modules. Roll20 I can just get on and play.</p><p></p><p>I tried to get up to speed on Fantasy Grounds and failed. I was trying to make a map for a one shot and I couldn't get the lighting and doors to work. I was thinking I'd have to find another video to watch, and realized I'd already watched about 20 hours of videos. I got better ways to waste my time.</p></blockquote><p></p>
[QUOTE="ichabod, post: 9136094, member: 1257"] I think a lot of it depends on your game. I've played Pathfinder on Foundry and it worked great, but Pathfinder on Roll20 is a mess (or at least was when I was checking it out). But it's not a Roll20 problem, because Pathfinder on Roll20 is a mess compared to D&D on Roll20. You need a VTT that supports your game well. I think Roll20 for D&D 5E is okay. It doesn't have all the features I would like, and there have been problems, especially on the player side. Last session a married couple in my game couldn't both get on with separate devices, so they ended up playing together on the same device. Not a big deal, but there was a lot of "Wait, which save was for Morin and which save was for Bash?" And the dynamic lighting broke for Morin's player, so she could see the whole map for one of the levels of the dungeon. Again, not a big deal, she just kept quiet about what she could see. I played one Foundry game that was self hosted, and there were lots of problems with that. I suspect that was on the guy hosting it, but that's something you have to watch out for. I'm leery of running a game on Foundry because you have to manage so many modules. Roll20 I can just get on and play. I tried to get up to speed on Fantasy Grounds and failed. I was trying to make a map for a one shot and I couldn't get the lighting and doors to work. I was thinking I'd have to find another video to watch, and realized I'd already watched about 20 hours of videos. I got better ways to waste my time. [/QUOTE]
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