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Let's Tweak the 5E Ranger!
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<blockquote data-quote="MonkeezOnFire" data-source="post: 6687747" data-attributes="member: 6784845"><p>To me the ranger's purpose has always been to fill the mechanical niche that is the half caster, half warrior that uses nature magic. The ranger is to the druid as the paladin is to the cleric. Being able to use martial weapons, while also utilizing magic to support the team and call down the elements to harm foes is the ranger's role. Since multiclassing is optional it's nice to have this hole filled by a core class. Consequently, this is also why the spell-less ranger confuses me. It goes against what I see as the core mechanic of the class. A spell-less ranger is just a fighter or a rogue. </p><p></p><p>As for the home-brew presented in the OP, It's not quite my cup of tea (for reasons mentioned above) but it does look interesting. Some thoughts:</p><p>- I like how much of the power of the class is in the core class instead of in the archetypes like it is in the current 5e ranger. </p><p>- The omission of fighting style class feature feels a bit inconsistent from the rest of the martial classes</p><p>- There are two different features that allow you to choose from a list. I think it might read better if these features were combined and each choice had requirements (similar to warlock invocations). This way you could avoid taking the spell ones in favor of the martial ones and vice versa for more fine tuning.</p></blockquote><p></p>
[QUOTE="MonkeezOnFire, post: 6687747, member: 6784845"] To me the ranger's purpose has always been to fill the mechanical niche that is the half caster, half warrior that uses nature magic. The ranger is to the druid as the paladin is to the cleric. Being able to use martial weapons, while also utilizing magic to support the team and call down the elements to harm foes is the ranger's role. Since multiclassing is optional it's nice to have this hole filled by a core class. Consequently, this is also why the spell-less ranger confuses me. It goes against what I see as the core mechanic of the class. A spell-less ranger is just a fighter or a rogue. As for the home-brew presented in the OP, It's not quite my cup of tea (for reasons mentioned above) but it does look interesting. Some thoughts: - I like how much of the power of the class is in the core class instead of in the archetypes like it is in the current 5e ranger. - The omission of fighting style class feature feels a bit inconsistent from the rest of the martial classes - There are two different features that allow you to choose from a list. I think it might read better if these features were combined and each choice had requirements (similar to warlock invocations). This way you could avoid taking the spell ones in favor of the martial ones and vice versa for more fine tuning. [/QUOTE]
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