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<blockquote data-quote="Eluvan" data-source="post: 2581076" data-attributes="member: 24812"><p>#25</p><p></p><p>Read this text to the players:</p><p></p><p></p><p></p><p> PCs may climb each step with a DC 12 Climb Check. They may not take 10 on these checks as they are being pelted from above by rotten fruit that goblins are throwing from above. The goblins cannot be killed because they just run away if the party tries to kill them and then come back and throw more fruit from above. There are 12 steps. If a check is failed then the character falls back down to the bottom and takes 3d6 damage and must make a will save or start crying. If they reach the top of the steps they encounter a vision.</p><p></p><p> Read the following text to the playrs:</p><p></p><p></p><p></p><p> The woman is actually secretly working for the King of Tuman, because he said that otherwise he would torture her and sell her to King Sheldeon as a slave. She is neither happy nor jubilant to be used in this manner most foul, but she has no recurse so she does it under duress. Duress is the torture master, and he is neither pleasant nor handsome but very smelly and unpleasant and she doesn't like him. So when he sits on her she does whatever he says, under Duress. She is luring the players into a trap. While she was talking she cast a Geas on them, so they have to do what she said or suffer 4d12 Con damage every minute until they do what she says. </p><p></p><p> For getting down the other side of the steps see the rules for the first steps, but instead of falling to the bottom when they fail players fall back to the top and have to try to go back down again. On the other side of the room is a door that leads to the next room.</p></blockquote><p></p>
[QUOTE="Eluvan, post: 2581076, member: 24812"] #25 Read this text to the players: PCs may climb each step with a DC 12 Climb Check. They may not take 10 on these checks as they are being pelted from above by rotten fruit that goblins are throwing from above. The goblins cannot be killed because they just run away if the party tries to kill them and then come back and throw more fruit from above. There are 12 steps. If a check is failed then the character falls back down to the bottom and takes 3d6 damage and must make a will save or start crying. If they reach the top of the steps they encounter a vision. Read the following text to the playrs: The woman is actually secretly working for the King of Tuman, because he said that otherwise he would torture her and sell her to King Sheldeon as a slave. She is neither happy nor jubilant to be used in this manner most foul, but she has no recurse so she does it under duress. Duress is the torture master, and he is neither pleasant nor handsome but very smelly and unpleasant and she doesn't like him. So when he sits on her she does whatever he says, under Duress. She is luring the players into a trap. While she was talking she cast a Geas on them, so they have to do what she said or suffer 4d12 Con damage every minute until they do what she says. For getting down the other side of the steps see the rules for the first steps, but instead of falling to the bottom when they fail players fall back to the top and have to try to go back down again. On the other side of the room is a door that leads to the next room. [/QUOTE]
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