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<blockquote data-quote="kenobi65" data-source="post: 2593966" data-attributes="member: 1515"><p><strong>The Hall of Mirrors</strong></p><p></p><p></p><p></p><p>The mirrors closest to the entry door are all <em>mirrors of opposition</em>. The mirrors do not function until the last party member enters the room, at which point the door slams shut, and the mirrors immediately produce an "evil twin" of each PC (even if the PCs are specifically trying to not look at the mirrors). These "evil twins" all have goatees, signifying their evil status. The "evil twin" of the party's leader wears a gold vest and a sash around his waist, in addition to duplicates of all that PC's equipment. All female "evil twins" wear short skirts, exposed midriffs, and thigh-high boots concealing daggers...and they have goatees, too. If a PC has an evil alignment, his "evil twin" has an even eviller alignment.</p><p></p><p>Oh, and each "evil twin" is two levels higher than the PC it's a copy of, just to make this a challenge.</p><p></p><p>The "evil twins" will immediately attack the PCs.</p><p></p><p>As the combat begins, the PCs will be able to hear disembodied voices, excitedly commenting on the melee, and placing bets with one another ("Fifty quatloos on the goateed fighter!").</p><p></p><p>The only way to escape this room is to defeat all of the "evil twins". At that point, read the following to the players:</p><p></p><p></p><p></p><p>Treasure: None, unless a PC decides to kill a fellow party member.</p></blockquote><p></p>
[QUOTE="kenobi65, post: 2593966, member: 1515"] [b]The Hall of Mirrors[/b] The mirrors closest to the entry door are all [i]mirrors of opposition[/i]. The mirrors do not function until the last party member enters the room, at which point the door slams shut, and the mirrors immediately produce an "evil twin" of each PC (even if the PCs are specifically trying to not look at the mirrors). These "evil twins" all have goatees, signifying their evil status. The "evil twin" of the party's leader wears a gold vest and a sash around his waist, in addition to duplicates of all that PC's equipment. All female "evil twins" wear short skirts, exposed midriffs, and thigh-high boots concealing daggers...and they have goatees, too. If a PC has an evil alignment, his "evil twin" has an even eviller alignment. Oh, and each "evil twin" is two levels higher than the PC it's a copy of, just to make this a challenge. The "evil twins" will immediately attack the PCs. As the combat begins, the PCs will be able to hear disembodied voices, excitedly commenting on the melee, and placing bets with one another ("Fifty quatloos on the goateed fighter!"). The only way to escape this room is to defeat all of the "evil twins". At that point, read the following to the players: Treasure: None, unless a PC decides to kill a fellow party member. [/QUOTE]
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