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General Tabletop Discussion
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Letting Players Narrate in the Game?
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<blockquote data-quote="Camelot" data-source="post: 5315658" data-attributes="member: 82617"><p>I recently came to the conclusion that each individual player should have as much control over the story as the DM. However, when I try putting that in practise (by telling my players that they can suggest plot changes at any time), I find that many players would rather sit back and let the DM pull them along.</p><p> </p><p>This could just be a lot of my players' style, but I think it could be that they've fallen into that trap of thinking that the DM controls the story and I do what he or she says, which they should not think.</p><p> </p><p>Sometimes, when players come up with crazy concepts for characters, instead of telling them that the rules don't allow it, I'll homebrew rules to allow it while making it still balanced. This makes the players feel their character is much more unique, and that they contributed something, which are both true. If you aren't good at homebrewing, ask someone on EN World to help!</p></blockquote><p></p>
[QUOTE="Camelot, post: 5315658, member: 82617"] I recently came to the conclusion that each individual player should have as much control over the story as the DM. However, when I try putting that in practise (by telling my players that they can suggest plot changes at any time), I find that many players would rather sit back and let the DM pull them along. This could just be a lot of my players' style, but I think it could be that they've fallen into that trap of thinking that the DM controls the story and I do what he or she says, which they should not think. Sometimes, when players come up with crazy concepts for characters, instead of telling them that the rules don't allow it, I'll homebrew rules to allow it while making it still balanced. This makes the players feel their character is much more unique, and that they contributed something, which are both true. If you aren't good at homebrewing, ask someone on EN World to help! [/QUOTE]
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