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General Tabletop Discussion
*TTRPGs General
Letting Players Narrate in the Game?
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<blockquote data-quote="Umbran" data-source="post: 5315688" data-attributes="member: 177"><p>Well, yes, that's your problem right there.</p><p></p><p></p><p></p><p>With running up to seven billion people on the planet, only a few million of which have ever played tabletop RPGs, this isn't surprising. Most of the examples they see in books and media have the characters start out, or super-rapidly become, major players on the world stage. </p><p></p><p>So, I think you're correct - folks have to learn the context of RPGs before you can pull this off reliably.</p><p></p><p>But, once they know the context, it can be good stuff. I've a habit of handing large chunks of entire cultures over to players: "You're playing the only dwarf in the party? Well, then dwarves are pretty much yours. How do you want them to be?"</p></blockquote><p></p>
[QUOTE="Umbran, post: 5315688, member: 177"] Well, yes, that's your problem right there. With running up to seven billion people on the planet, only a few million of which have ever played tabletop RPGs, this isn't surprising. Most of the examples they see in books and media have the characters start out, or super-rapidly become, major players on the world stage. So, I think you're correct - folks have to learn the context of RPGs before you can pull this off reliably. But, once they know the context, it can be good stuff. I've a habit of handing large chunks of entire cultures over to players: "You're playing the only dwarf in the party? Well, then dwarves are pretty much yours. How do you want them to be?" [/QUOTE]
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Letting Players Narrate in the Game?
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