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Letting the enemy have even a single attack is the result of a strategic failure.
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<blockquote data-quote="GameOgre" data-source="post: 6802891" data-attributes="member: 57914"><p>I love the idea of this statement. It reminds me for several really cool literary characters from novels and I would love to have a player in my game with this attitude(or even play one if I ever get another chance to play!".</p><p></p><p> In my experience with D&D though, it really isn't possible. While I have seen a few tricks in my time that really went over well those are very few and far between. Maybe this is my fault as the DM though?</p><p></p><p> I mean several times the group found out way ahead of time that the monster was a vampire or Dragon or some such and developed tactics to aid them. Most of the time it was hit or miss if it would work or not though. Trying a rope around the Dragons leg and the other end around the pummel of his saddle just didn't pan out like he wanted.</p><p></p><p>All that said though do you guys have experiences that differ from mine? Do your players ever manage to pull this off?</p><p></p><p>Is it possible to pull off long term?</p><p></p><p>I one had a group build moveable walls with copper coating on the outside and they would use them to block off sections of the dungeon and narrow entry down hallways to give them advantage. It worked well till a set of pit traps and after that they just forgot about it.</p></blockquote><p></p>
[QUOTE="GameOgre, post: 6802891, member: 57914"] I love the idea of this statement. It reminds me for several really cool literary characters from novels and I would love to have a player in my game with this attitude(or even play one if I ever get another chance to play!". In my experience with D&D though, it really isn't possible. While I have seen a few tricks in my time that really went over well those are very few and far between. Maybe this is my fault as the DM though? I mean several times the group found out way ahead of time that the monster was a vampire or Dragon or some such and developed tactics to aid them. Most of the time it was hit or miss if it would work or not though. Trying a rope around the Dragons leg and the other end around the pummel of his saddle just didn't pan out like he wanted. All that said though do you guys have experiences that differ from mine? Do your players ever manage to pull this off? Is it possible to pull off long term? I one had a group build moveable walls with copper coating on the outside and they would use them to block off sections of the dungeon and narrow entry down hallways to give them advantage. It worked well till a set of pit traps and after that they just forgot about it. [/QUOTE]
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Letting the enemy have even a single attack is the result of a strategic failure.
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