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Level 1 Animate Dead
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<blockquote data-quote="Stalker0" data-source="post: 8263280" data-attributes="member: 5889"><p>I agree, Spiritual Weapon seems to be the closest equivalent to me. If you maintain the duration and just use the lower damage/attack of a zombie I think you have yourself a solid 1st level spell.</p><p></p><p>If you want to go for the longer term servant, you could add a clause that once the 1 minute duration is over you could switch to concentration to maintain it.</p><p></p><p>Lets try out a version and see how it looks:</p><p></p><p><strong>Animate Minor Dead</strong></p><p>1st level Necromancy</p><p>Casting Time: 1 action</p><p>Range: 10 feet</p><p>Components: V, S, M</p><p>Duration: 1 minute or 24 hours (concentration)</p><p></p><p>You create an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature’s game statistics).</p><p></p><p>On your turn, you must give the creature a command as a bonus action, or the creature stands idle. You can command the creature to move and to make melee attacks only.</p><p></p><p>Once the duration is over, you may concentrate to maintain the effect for up to 24 hours. Once the spell ends, the undead breaks down into dust.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8263280, member: 5889"] I agree, Spiritual Weapon seems to be the closest equivalent to me. If you maintain the duration and just use the lower damage/attack of a zombie I think you have yourself a solid 1st level spell. If you want to go for the longer term servant, you could add a clause that once the 1 minute duration is over you could switch to concentration to maintain it. Lets try out a version and see how it looks: [B]Animate Minor Dead[/B] 1st level Necromancy Casting Time: 1 action Range: 10 feet Components: V, S, M Duration: 1 minute or 24 hours (concentration) You create an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature’s game statistics). On your turn, you must give the creature a command as a bonus action, or the creature stands idle. You can command the creature to move and to make melee attacks only. Once the duration is over, you may concentrate to maintain the effect for up to 24 hours. Once the spell ends, the undead breaks down into dust. [/QUOTE]
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