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Level 1 Character in 1v1 duel with standard Orc: Who do you bring?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7010009" data-attributes="member: 6787650"><p><a href="https://repl.it/EnFq/19" target="_blank">Here's a quick sim</a> of five simple builds, most of them first-level fighters with Defense style wearing chain mail and shield and using a longsword or rapier; except that the crossbow expert and GWM don't have a shield, and the Crossbow Expert also took Archery style instead of Defense.</p><p></p><p>Character stats:</p><p></p><p>[code]let orc() = Combatant(nameOf giantNames "orc", (16, 12, 16, 7, 11, 10, 15), Prof = +2, AC = 13,</p><p> Actions = [</p><p> Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 12, 3)]])</p><p> ])</p><p></p><p>let heavyArmor1() = Combatant(nameOf humanNames "Valerian", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19,</p><p> Traits=[HeavyArmorMaster],</p><p> Actions = [</p><p> Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1)</p><p> ])</p><p>let gwm1() = Combatant(nameOf humanNames "Cimmerian", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 17,</p><p> Traits=[GreatWeaponMaster],</p><p> Actions = [</p><p> Action.Create("Attack", Attack [BestOf(Attack.Create "slices" 5 [DieRoll.Create(1, 8, 3)], Attack.Create "slices" 0 [DieRoll.Create(1, 8, 13)])])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1)</p><p> ])</p><p>let crossbowExpert1() = Combatant(nameOf humanNames "crossbow expert", (12, 16, 16, 11, 12, 10, 13), Prof = +2, AC = 16,</p><p> Actions = [</p><p> Action.Create("Attack", Attack [Attack.Create "shoots" 7 [DieRoll.Create(1, 10, 3)]])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Attack", Attack [Attack.Create "shoots" 7 [DieRoll.Create(1, 6, 3)]])</p><p> ])</p><p>let lucky1() = Combatant(nameOf humanNames "Fortunate", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19,</p><p> Traits=[LuckyDefender],</p><p> Actions = [</p><p> Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1)</p><p> ])</p><p>let lucky1b() = Combatant(nameOf humanNames "Fortunate", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19,</p><p> Traits=[LuckyDefender;LuckyAttacker],</p><p> Actions = [</p><p> Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1)</p><p> ])</p><p>let swash1() = Combatant(nameOf humanNames "Agile", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19,</p><p> Traits=[DefensiveDuelist],</p><p> Actions = [</p><p> Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1)</p><p> ])</p><p>[/code]</p><p></p><p>As you can see, they differ only in equipment and feats, except for the crossbow expert who also switches Str and Dex (yielding better initiative). Run the sim by going to where the code is (<a href="https://repl.it/EnFq/19" target="_blank">https://repl.it/EnFq/19</a>) and clicking the Run button, which runs this comparison:</p><p></p><p>[code]compare [orc] [heavyArmor1;lucky1;lucky1b;swash1;gwm1;crossbowExpert1][/code]</p><p></p><p><strong>Typical Results:</strong></p><p></p><p><strong>Lux the Valerian wins 82 out of 100 matches</strong> against Platt the orc, with 8.75 HP remaining (67% of total)</p><p><strong>Daniel Pinkwater the Fortunate wins 92 out of 100 matches</strong> against Ootini the orc, with 11.16 HP remaining (85% of total)</p><p><strong>Platt the Fortunate wins 91 out of 100 matches</strong> against Dank the orc, with 11.26 HP remaining (86% of total)</p><p><strong>Kitty the Agile wins 75 out of 100 matches</strong> against Ootini the orc, with 8.34 HP remaining (64% of total)</p><p><strong>Platt the Cimmerian wins 77 out of 100 matches</strong> against Mudd the orc, with 8.78 HP remaining (67% of total)</p><p><strong>Elias the crossbow expert wins 81 out of 100 matches</strong> against Platt the orc, with 8.71 HP remaining (67% of total)</p><p></p><p></p><p>Observations: </p><p></p><p>Lucky wins the most matches, at 90+%, but there isn't really a <em>bad</em> option on the list.</p><p></p><p>Heavy Armor Master is also quite strong, and unlike Lucky it's at-will, once you restore HP.</p><p></p><p>It doesn't really matter whether you use Lucky only to negate hits or also on attacks. Either way it comes out the same.</p><p></p><p>Mobile is also a very strong feat in actual adventuring, but not in a cage match like this challenge/simulation.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7010009, member: 6787650"] [URL="https://repl.it/EnFq/19"]Here's a quick sim[/URL] of five simple builds, most of them first-level fighters with Defense style wearing chain mail and shield and using a longsword or rapier; except that the crossbow expert and GWM don't have a shield, and the Crossbow Expert also took Archery style instead of Defense. Character stats: [code]let orc() = Combatant(nameOf giantNames "orc", (16, 12, 16, 7, 11, 10, 15), Prof = +2, AC = 13, Actions = [ Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 12, 3)]]) ]) let heavyArmor1() = Combatant(nameOf humanNames "Valerian", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19, Traits=[HeavyArmorMaster], Actions = [ Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]]) ], BonusActions = [ Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1) ]) let gwm1() = Combatant(nameOf humanNames "Cimmerian", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 17, Traits=[GreatWeaponMaster], Actions = [ Action.Create("Attack", Attack [BestOf(Attack.Create "slices" 5 [DieRoll.Create(1, 8, 3)], Attack.Create "slices" 0 [DieRoll.Create(1, 8, 13)])]) ], BonusActions = [ Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1) ]) let crossbowExpert1() = Combatant(nameOf humanNames "crossbow expert", (12, 16, 16, 11, 12, 10, 13), Prof = +2, AC = 16, Actions = [ Action.Create("Attack", Attack [Attack.Create "shoots" 7 [DieRoll.Create(1, 10, 3)]]) ], BonusActions = [ Action.Create("Attack", Attack [Attack.Create "shoots" 7 [DieRoll.Create(1, 6, 3)]]) ]) let lucky1() = Combatant(nameOf humanNames "Fortunate", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19, Traits=[LuckyDefender], Actions = [ Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]]) ], BonusActions = [ Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1) ]) let lucky1b() = Combatant(nameOf humanNames "Fortunate", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19, Traits=[LuckyDefender;LuckyAttacker], Actions = [ Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]]) ], BonusActions = [ Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1) ]) let swash1() = Combatant(nameOf humanNames "Agile", (16, 12, 16, 11, 12, 10, 13), Prof = +2, AC = 19, Traits=[DefensiveDuelist], Actions = [ Action.Create("Attack", Attack [Attack.Create "cuts" 5 [DieRoll.Create(1, 8, 3)]]) ], BonusActions = [ Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 1)), 1) ]) [/code] As you can see, they differ only in equipment and feats, except for the crossbow expert who also switches Str and Dex (yielding better initiative). Run the sim by going to where the code is ([URL]https://repl.it/EnFq/19[/URL]) and clicking the Run button, which runs this comparison: [code]compare [orc] [heavyArmor1;lucky1;lucky1b;swash1;gwm1;crossbowExpert1][/code] [B]Typical Results:[/B] [B]Lux the Valerian wins 82 out of 100 matches[/B] against Platt the orc, with 8.75 HP remaining (67% of total) [B]Daniel Pinkwater the Fortunate wins 92 out of 100 matches[/B] against Ootini the orc, with 11.16 HP remaining (85% of total) [B]Platt the Fortunate wins 91 out of 100 matches[/B] against Dank the orc, with 11.26 HP remaining (86% of total) [B]Kitty the Agile wins 75 out of 100 matches[/B] against Ootini the orc, with 8.34 HP remaining (64% of total) [B]Platt the Cimmerian wins 77 out of 100 matches[/B] against Mudd the orc, with 8.78 HP remaining (67% of total) [B]Elias the crossbow expert wins 81 out of 100 matches[/B] against Platt the orc, with 8.71 HP remaining (67% of total) Observations: Lucky wins the most matches, at 90+%, but there isn't really a [I]bad[/I] option on the list. Heavy Armor Master is also quite strong, and unlike Lucky it's at-will, once you restore HP. It doesn't really matter whether you use Lucky only to negate hits or also on attacks. Either way it comes out the same. Mobile is also a very strong feat in actual adventuring, but not in a cage match like this challenge/simulation. [/QUOTE]
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Level 1 Character in 1v1 duel with standard Orc: Who do you bring?
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