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Level 10 Character Ideas
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<blockquote data-quote="Tormyr" data-source="post: 7112336" data-attributes="member: 6776887"><p>My recommendation: Don't play what we suggest. Make a list of the archetypes or inspirations for characters that interest you, sort them by level of interest, take the first one off the list and build a character around it.</p><p></p><p>When I did that last year for an adventure that needed several related characters, I came of with the following inspirations:</p><p>1. Percival de Rolo from Critical Role</p><p>2. Lindsey Stirling (youtube violinist)</p><p>3. Banner/Hulk or Jekyll/Hyde</p><p></p><p>I had to make all three in this case, but otherwise I would have used the first one and saved the others for later. So I made the following:</p><p>1. A GOO tome warlock. He has a revolver (wand) that doesn't revolve on each shot. Rather each chamber is a different cantrip: Eldritch Blast, Firebolt, Ray of Frost, Shocking Grasp, something else, and a dummy chamber for making people sweat during interrogations.</p><p>2. A lore bard</p><p>3. A half-orc bear totem barbarian with tavern brawler. He fights without weapons, spending as much time knocking things prone while raging to set up his allies as punching things.</p><p></p><p>Some of my players have come up with various inspirations:</p><p>1. The half-gnoll son of a player's druid from a previous adventure who got in a relationship with a gnoll aasimar NPC (long story). He made an Ancients Paladin with 8 Charisma.</p><p>2. A player thought the steam pipes in Zeitgeist would work as inspiration for a character based on Mario. He is making a Fire bender monk that wields a light hammer and has a tinkerer/plumber background.</p><p>3. A player has threatened to bring in Guts from Berserk if his current PC ever dies.</p><p>4. A player has threatened to bring in a ranger with gnolls as a favored enemy if his current PC ever dies (to play off the half-gnoll paladin).</p></blockquote><p></p>
[QUOTE="Tormyr, post: 7112336, member: 6776887"] My recommendation: Don't play what we suggest. Make a list of the archetypes or inspirations for characters that interest you, sort them by level of interest, take the first one off the list and build a character around it. When I did that last year for an adventure that needed several related characters, I came of with the following inspirations: 1. Percival de Rolo from Critical Role 2. Lindsey Stirling (youtube violinist) 3. Banner/Hulk or Jekyll/Hyde I had to make all three in this case, but otherwise I would have used the first one and saved the others for later. So I made the following: 1. A GOO tome warlock. He has a revolver (wand) that doesn't revolve on each shot. Rather each chamber is a different cantrip: Eldritch Blast, Firebolt, Ray of Frost, Shocking Grasp, something else, and a dummy chamber for making people sweat during interrogations. 2. A lore bard 3. A half-orc bear totem barbarian with tavern brawler. He fights without weapons, spending as much time knocking things prone while raging to set up his allies as punching things. Some of my players have come up with various inspirations: 1. The half-gnoll son of a player's druid from a previous adventure who got in a relationship with a gnoll aasimar NPC (long story). He made an Ancients Paladin with 8 Charisma. 2. A player thought the steam pipes in Zeitgeist would work as inspiration for a character based on Mario. He is making a Fire bender monk that wields a light hammer and has a tinkerer/plumber background. 3. A player has threatened to bring in Guts from Berserk if his current PC ever dies. 4. A player has threatened to bring in a ranger with gnolls as a favored enemy if his current PC ever dies (to play off the half-gnoll paladin). [/QUOTE]
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