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Level 20 commoners?
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<blockquote data-quote="Jdvn1" data-source="post: 1953968" data-attributes="member: 26424"><p>Good point.</p><p></p><p>[sblock] Hm, didn't know that. Could I have a page number? Oh, and also for your previous 'Commoners can't be Epic' comment.</p><p></p><p>Well, but it's not even as clear-cut as that. A Ftr20 is technically CR 20. But he doesn't compare to a CR 20 dragon, for example. The dragon is much more dangerous. I think the comparison to an ogre is unfair for the same reason.</p><p></p><p> Also technically, gear is determined by level, not CR.</p><p></p><p>The -1 CR for a NPC class is a result of the class, not the stats. They should get even stats.</p><p></p><p>Since it looks like you're making a fighting-oriented build, I think it'd be safe to assume the better stats would be the physical stats, giving the Com20 an advantage.</p><p></p><p> I think the Com has the advantage in the save department. And, I'd say, in the skills department. The Com can have at least 11 ranks in any possibly useful skill. The Fighter has one useful skill that could be a 13. Not that I think it'd really matter in a one-on-one battle.</p><p> Yeah, ouch. Although the feat discrepancy is made up with magic items. And I don't think there's a huge power difference between simple and martial weapons. The difference between a d6 and a d8 of damage is an average of 1. That's made up in magic items.</p><p></p><p> At this point, yeah.</p><p></p><p></p><p>Well, again, gold is by level not CR. 220k gp is a monster of a difference from 16k gp. I dont' think it's even close now. Then again, I also think it's magic items that make the character. The Fighter can afford nothing better than a +2 weapon and a +2 armor. It's not even close anymore.</p><p></p><p> I didn't say it'd be a smart encounter, I was only referring to the power balance. Also, I was originally taking it from the idea, "Which would make a strong character for me to play?" I think a Com20 in a game of 12th level characters would be overly powerful. At least, until everyone gained a few levels to catch up.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jdvn1, post: 1953968, member: 26424"] Good point. [sblock] Hm, didn't know that. Could I have a page number? Oh, and also for your previous 'Commoners can't be Epic' comment. Well, but it's not even as clear-cut as that. A Ftr20 is technically CR 20. But he doesn't compare to a CR 20 dragon, for example. The dragon is much more dangerous. I think the comparison to an ogre is unfair for the same reason. Also technically, gear is determined by level, not CR. The -1 CR for a NPC class is a result of the class, not the stats. They should get even stats. Since it looks like you're making a fighting-oriented build, I think it'd be safe to assume the better stats would be the physical stats, giving the Com20 an advantage. I think the Com has the advantage in the save department. And, I'd say, in the skills department. The Com can have at least 11 ranks in any possibly useful skill. The Fighter has one useful skill that could be a 13. Not that I think it'd really matter in a one-on-one battle. Yeah, ouch. Although the feat discrepancy is made up with magic items. And I don't think there's a huge power difference between simple and martial weapons. The difference between a d6 and a d8 of damage is an average of 1. That's made up in magic items. At this point, yeah. Well, again, gold is by level not CR. 220k gp is a monster of a difference from 16k gp. I dont' think it's even close now. Then again, I also think it's magic items that make the character. The Fighter can afford nothing better than a +2 weapon and a +2 armor. It's not even close anymore. I didn't say it'd be a smart encounter, I was only referring to the power balance. Also, I was originally taking it from the idea, "Which would make a strong character for me to play?" I think a Com20 in a game of 12th level characters would be overly powerful. At least, until everyone gained a few levels to catch up. [/sblock] [/QUOTE]
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