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Level 20 commoners?
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<blockquote data-quote="billd91" data-source="post: 1955019" data-attributes="member: 3400"><p>It's worth thinking of experts as being tradesmen or specialists whose very trade or specialty is best represented by a suite of skills in D&D.</p><p></p><p>The sage with multiple knowledge skills</p><p>The locksmith with craft, disable device, open locks</p><p>The village hunter with survival, hide, move silently</p><p></p><p>Commoners are the people below that level of breadth of profession</p><p></p><p>Farmers</p><p>Animal Handlers</p><p>Coopers</p><p>Servants</p><p></p><p>In some cases, I'm sure we can come up with alternatives like a farmer who is also really good at two or three other skills like beekeeping and brewing mead. In this case, then use Expert to model that character.</p><p></p><p>But I really like the example of Farmer Maggot being a 20th level commoner. No wonder he got so much respect from Sam and the others.</p></blockquote><p></p>
[QUOTE="billd91, post: 1955019, member: 3400"] It's worth thinking of experts as being tradesmen or specialists whose very trade or specialty is best represented by a suite of skills in D&D. The sage with multiple knowledge skills The locksmith with craft, disable device, open locks The village hunter with survival, hide, move silently Commoners are the people below that level of breadth of profession Farmers Animal Handlers Coopers Servants In some cases, I'm sure we can come up with alternatives like a farmer who is also really good at two or three other skills like beekeeping and brewing mead. In this case, then use Expert to model that character. But I really like the example of Farmer Maggot being a 20th level commoner. No wonder he got so much respect from Sam and the others. [/QUOTE]
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Level 20 commoners?
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