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Level 20 How?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6956237" data-attributes="member: 6787650"><p>This is hard to believe. My game tends toward combat-light, but when combat does happen I like it to be significant, and it's not all that uncommon for players to face 50,000 to 200,000 XP worth of enemies. Last time I checked, the daily adventuring XP budget for 4 20th level characters was only 160,000 XP.</p><p></p><p>As far as I'm concerned, the only thing that 5E needs to in order to run high-level campaigns is good tool support. (Which I'm working on.) Currently it's a little bit of a pain to have e.g. 20 Githyanki, 3 Onis, and a Beholder in play at the same time as four PCs. (That's 83,100 XP, well above the 50,800 XP Deadly Threshold.) It's doable, even on a whiteboard, but it's not <em>easy</em>, mostly because there is so much state to manage.</p><p></p><p>It's possible that tools like Roll20/Fantasy Grounds already address this issue.</p><p></p><p>But there's no dearth of monsters that can be used in 20th level adventures. Creating 20th+ level encountersis so easy to do you can do it accidentally. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6956237, member: 6787650"] This is hard to believe. My game tends toward combat-light, but when combat does happen I like it to be significant, and it's not all that uncommon for players to face 50,000 to 200,000 XP worth of enemies. Last time I checked, the daily adventuring XP budget for 4 20th level characters was only 160,000 XP. As far as I'm concerned, the only thing that 5E needs to in order to run high-level campaigns is good tool support. (Which I'm working on.) Currently it's a little bit of a pain to have e.g. 20 Githyanki, 3 Onis, and a Beholder in play at the same time as four PCs. (That's 83,100 XP, well above the 50,800 XP Deadly Threshold.) It's doable, even on a whiteboard, but it's not [I]easy[/I], mostly because there is so much state to manage. It's possible that tools like Roll20/Fantasy Grounds already address this issue. But there's no dearth of monsters that can be used in 20th level adventures. Creating 20th+ level encountersis so easy to do you can do it accidentally. :-) [/QUOTE]
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