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Level 21 solo Dracolich
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<blockquote data-quote="Mesh Hong" data-source="post: 5023032" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">As there aren’t a lot of monster threads about at the moment I will share an encounter from a recent game.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">This unfortunately is another tragic case of <em>first session of new tier</em>, in this case Epic. The encounter served its purpose but the Solo was royally beaten by my efficient and determined PCs.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Encounter for 6 level 21 PCs</span></strong><span style="font-family: 'Verdana'"> (34144 xp)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1x Dracolitch (level 21 solo) 16,000 xp</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">24x Rot Zombie (leve 24 minion) 18144 xp</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Rinflak Rotking</span></span></strong><span style="font-family: 'Verdana'"> Level 21 Solo Skirmisher</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Gargantuan Natural Magical Beast (undead) XP 16,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +16 <strong>Senses</strong> Perception +20, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1,010; Bloodied 505; see Bloodied Transformation</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 35; <strong>Fortitude</strong> 34, <strong>Reflex</strong> 33, <strong>Will</strong> 34</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, fear, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 35 necrotic; <strong>Vulnerable</strong> 10 radiant</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 8, fly 10 (clumsy)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> P<strong>o</strong>ints 2</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Claw</strong> <strong>Swipe</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 4; attack +26 vs. AC; 3d6+7 damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Bite</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 4; attack +26 vs. AC; 2d6+7 damage; on hit target takes 15 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ongoing necrotic damage</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Claw and Bite</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dracolich makes a Claw and a Bite attack</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Flyby Attack</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dracolich may fly up to 10 squares and make one Claw Swipe or Bite </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack at any point</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Tail Whack and Dodge</strong> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when attacked</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 6; attack +24 vs. Fortitude; 1d10+7 damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">knocked prone; hit or miss Dracolich may shift 4 squares</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Bile Breath</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +24 vs. Reflex; 4d8+7 necrotic damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is slowed and takes 10 ongoing poison damage (save ends both)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Sickening Breath</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +24 vs. Fortitude; 2d6+7 necrotic damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target gains vulnerability 10 necrotic (save ends); hit or miss target loses </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">any necrotic resistance (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Fearsome Presence</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fear</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; attack +24 vs. Will; on hit target is stunned until the end of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dracolich's next turn; aftereffect target takes a -2 penalty to attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(save ends)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Transformation</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied Dracolich's flesh punctures and shreds; Dracolich </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">removes all current status effects and transforms into (stage 2) see </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">separate stat block</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> draconic, abyssal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +22, Endurance +23, History +22, Intimidate +23, Religion +22</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 24 (+17) <strong>Dex</strong> 18 (+14) <strong>Wis</strong> 20 (+15)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 26 (+18) <strong>Int</strong> 24 (+17) <strong>Cha</strong> 26 (+18)</span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Rinflak Rotking</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>(stage 2)</strong></span> Level 21 Solo Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Gargantuan Natural Magical Beast (undead)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +14 <strong>Senses</strong> Perception +15, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Noxious Aura</span></strong><span style="font-family: 'Verdana'"> (poison) aura 3; All creatures entering or starting their turn </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">inside aura take 10 poison damage</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 505 (bloodied); at 250 HPs see Fetid Maggots</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 33; <strong>Fortitude</strong> 34, <strong>Reflex</strong> 33, <strong>Will</strong> 34</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, fear, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 35 necrotic; <strong>Vulnerable</strong> 10 radiant</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Speed 8, fly 10 (clumsy)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Action Points 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Bone</strong> <strong>Claw</strong> <strong>Swipe</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 4; attack +24 vs. AC; 3d6+7 damage; on hit target takes 5 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">cumulative bleeding damage (save ends all)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Frenzied</strong> <strong>Claws</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dracolich makes 2 Bone Claw Swipe attacks against a primary target and 1 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Bone Claw Swipe attack against a secondary target</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Tail</strong> <strong>Stab</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 6; attack +22 vs. Reflex; 4d8+7 necrotic damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">dazed and weakened (save ends)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Tail Thrash</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 6; attack +22 vs. Reflex; 2d10+7 damage; on hit target is pushed 4 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares and knocked prone</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Bone</strong> <strong>Spray</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 1 within 4; does not provoke opportunity attacks; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack +22 vs. Reflex; 2d6+7 necrotic damage; on hit target loses a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">healing surge</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Acid Breath</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> acid</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +22 vs. Reflex; 4d10+7 acid damage; on miss target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes half damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Fetid Maggots</strong> (Immediate Reaction; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> zone, when </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">reduced to 250 HPs</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When reduced to 250 HPs thousands of maggots spill out of the Dracolich; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; creates zone; the area inside the zone is considered difficult </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">terrain for living creatures; all living creatures entering or starting their </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">turn inside the zone take 5 necrotic damage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> draconic, abyssal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +22, Endurance +23, History +22, Intimidate +23, Religion +22</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 24 (+17) <strong>Dex</strong> 18 (+14) <strong>Wis</strong> 20 (+15)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 26 (+18) <strong>Int</strong> 24 (+17) <strong>Cha</strong> 26 (+18)</span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Rot</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Zombie</strong></span> Level 24 minion (Brute)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid (undead) XP 756</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +17 <strong>Senses</strong> Perception +17, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 36; <strong>Fortitude</strong> 36, <strong>Reflex</strong> 34, <strong>Will</strong> 34</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 30 necrotic; also see Shadowfell Resistance</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 5 radiant</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5, climb 4</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Zombie Swipe</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +27 vs. AC; 13 damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Draining Bite</strong> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> poison, missed by </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">melee attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When missed by a melee attack; attack +25 vs. Reflex; 10 poison </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; on hit target is weakened until the end of their next turn</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Shadowfell Resilience</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Whilst in the Shadowfell Rot Zombie gains resistance 5 to all damage it is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">not vulnerable to</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +25, Endurance +22</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 26 (+20) <strong>Dex</strong> 20 (+17) <strong>Wis</strong> 20 (+17)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 20 (+17) <strong>Int</strong> 3 (+8) <strong>Cha</strong> 3 (+8)</span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">This is almost definitely the last solo creature my group will face that doesn’t act multiple times a round, now that they are epic level I need to make sure that solo threats match their epic prowess. I am also reconsidering the 80% HPs change from MMII as the damage output from my group is very impressive, I might even go as far as 120% HPs for certain important threats.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The encounter worked thematically and plot wise, but as a <em>dangerous creature</em> an even level solo just wasn’t the right approach on my part. It should have been two to three levels above them in order get a good couple of rounds of danger time in before it started to spiral towards death.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The encounter was surprisingly fast, with the dragon being immobilised in the first round, dazed and weakened in the second round, stunned in the third round, blinded in the fourth round, and dazed in the fifth round. Shamefully the creature was bloodied before it got to use most of its first stage powers, then it had to suffer the humiliation of being an even level brute in its second stage (what was I thinking?). Out of three possible actions points it only used one, it also had a large open environment that should have enabled it to move around and run riot, but it just gave the PCs enough space to stay out of breath weapon grouping.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I had the zombies emerge from the ground in two waves of twelve on turns two and three. In the end the zombies were a lot more effective than the solo, but from the xp you will see that I was using a different rating system for them. In hindsight I should have had the zombies arrive earlier so as to give the dragon a little breathing room (no pun intended!).</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">In the end I felt sorry for the poor creature, but I enjoyed seeing the PCs doing what they do best, and the players seemed to enjoy the encounter so I suppose that is job done!</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">If anyone considers using this creature I would recommend it for a group of level 19 (give or take), I would also consider adding some sort of stun protection if you have a stun happy group. I would probably allow it an unmodified saving throw against stun only at the start of its turn.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5023032, member: 73463"] [FONT=Verdana][COLOR=white]As there aren’t a lot of monster threads about at the moment I will share an encounter from a recent game.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]This unfortunately is another tragic case of [I]first session of new tier[/I], in this case Epic. The encounter served its purpose but the Solo was royally beaten by my efficient and determined PCs.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Encounter for 6 level 21 PCs[/FONT][/B][FONT=Verdana] (34144 xp)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]1x Dracolitch (level 21 solo) 16,000 xp[/COLOR][/FONT] [FONT=Verdana][COLOR=white]24x Rot Zombie (leve 24 minion) 18144 xp[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Rinflak Rotking[/SIZE][/FONT][/B][FONT=Verdana] Level 21 Solo Skirmisher[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Gargantuan Natural Magical Beast (undead) XP 16,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +16 [B]Senses[/B] Perception +20, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1,010; Bloodied 505; see Bloodied Transformation[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 35; [B]Fortitude[/B] 34, [B]Reflex[/B] 33, [B]Will[/B] 34[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, fear, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 35 necrotic; [B]Vulnerable[/B] 10 radiant[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 8, fly 10 (clumsy)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] P[B]o[/B]ints 2[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Claw[/B] [B]Swipe[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 4; attack +26 vs. AC; 3d6+7 damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:bmelee: [B]Bite[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 4; attack +26 vs. AC; 2d6+7 damage; on hit target takes 15 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ongoing necrotic damage[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Claw and Bite[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dracolich makes a Claw and a Bite attack[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Flyby Attack[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dracolich may fly up to 10 squares and make one Claw Swipe or Bite [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack at any point[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Tail Whack and Dodge[/B] (Immediate Reaction; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when attacked[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 6; attack +24 vs. Fortitude; 1d10+7 damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]knocked prone; hit or miss Dracolich may shift 4 squares[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Bile Breath[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +24 vs. Reflex; 4d8+7 necrotic damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is slowed and takes 10 ongoing poison damage (save ends both)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Sickening Breath[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +24 vs. Fortitude; 2d6+7 necrotic damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target gains vulnerability 10 necrotic (save ends); hit or miss target loses [/COLOR][/FONT] [FONT=Verdana][COLOR=white]any necrotic resistance (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Fearsome Presence[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fear[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; attack +24 vs. Will; on hit target is stunned until the end of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dracolich's next turn; aftereffect target takes a -2 penalty to attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white](save ends)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Bloodied Transformation[/FONT][/B][FONT=Verdana] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied Dracolich's flesh punctures and shreds; Dracolich [/COLOR][/FONT] [FONT=Verdana][COLOR=white]removes all current status effects and transforms into (stage 2) see [/COLOR][/FONT] [FONT=Verdana][COLOR=white]separate stat block[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] draconic, abyssal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +22, Endurance +23, History +22, Intimidate +23, Religion +22[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 24 (+17) [B]Dex[/B] 18 (+14) [B]Wis[/B] 20 (+15)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 26 (+18) [B]Int[/B] 24 (+17) [B]Cha[/B] 26 (+18)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Rinflak Rotking[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B](stage 2)[/B][/SIZE] Level 21 Solo Brute[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Gargantuan Natural Magical Beast (undead)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +14 [B]Senses[/B] Perception +15, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Noxious Aura[/FONT][/B][FONT=Verdana] (poison) aura 3; All creatures entering or starting their turn [/FONT][/COLOR] [COLOR=white][FONT=Verdana]inside aura take 10 poison damage[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 505 (bloodied); at 250 HPs see Fetid Maggots[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 33; [B]Fortitude[/B] 34, [B]Reflex[/B] 33, [B]Will[/B] 34[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, fear, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 35 necrotic; [B]Vulnerable[/B] 10 radiant[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Speed 8, fly 10 (clumsy)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Action Points 1[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:bmelee: [B]Bone[/B] [B]Claw[/B] [B]Swipe[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 4; attack +24 vs. AC; 3d6+7 damage; on hit target takes 5 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]cumulative bleeding damage (save ends all)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Frenzied[/B] [B]Claws[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dracolich makes 2 Bone Claw Swipe attacks against a primary target and 1 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Bone Claw Swipe attack against a secondary target[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Tail[/B] [B]Stab[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 6; attack +22 vs. Reflex; 4d8+7 necrotic damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]dazed and weakened (save ends)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:close: [B]Tail Thrash[/B] (Standard; recharge :5::6:)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Burst 6; attack +22 vs. Reflex; 2d10+7 damage; on hit target is pushed 4 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares and knocked prone[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Bone[/B] [B]Spray[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Area burst 1 within 4; does not provoke opportunity attacks; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack +22 vs. Reflex; 2d6+7 necrotic damage; on hit target loses a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]healing surge[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Acid Breath[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] acid[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +22 vs. Reflex; 4d10+7 acid damage; on miss target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes half damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Fetid Maggots[/B] (Immediate Reaction; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] zone, when [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]reduced to 250 HPs[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When reduced to 250 HPs thousands of maggots spill out of the Dracolich; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Burst 3; creates zone; the area inside the zone is considered difficult [/COLOR][/FONT] [FONT=Verdana][COLOR=white]terrain for living creatures; all living creatures entering or starting their [/COLOR][/FONT] [FONT=Verdana][COLOR=white]turn inside the zone take 5 necrotic damage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] draconic, abyssal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +22, Endurance +23, History +22, Intimidate +23, Religion +22[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 24 (+17) [B]Dex[/B] 18 (+14) [B]Wis[/B] 20 (+15)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 26 (+18) [B]Int[/B] 24 (+17) [B]Cha[/B] 26 (+18)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Rot[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Zombie[/B][/SIZE] Level 24 minion (Brute)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Humanoid (undead) XP 756[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +17 [B]Senses[/B] Perception +17, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 36; [B]Fortitude[/B] 36, [B]Reflex[/B] 34, [B]Will[/B] 34[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 30 necrotic; also see Shadowfell Resistance[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 5 radiant[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5, climb 4[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Zombie Swipe[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +27 vs. AC; 13 damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Draining Bite[/B] (Immediate Reaction; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] poison, missed by [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]melee attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When missed by a melee attack; attack +25 vs. Reflex; 10 poison [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; on hit target is weakened until the end of their next turn[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Shadowfell Resilience[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Whilst in the Shadowfell Rot Zombie gains resistance 5 to all damage it is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]not vulnerable to[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +25, Endurance +22[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 26 (+20) [B]Dex[/B] 20 (+17) [B]Wis[/B] 20 (+17)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 20 (+17) [B]Int[/B] 3 (+8) [B]Cha[/B] 3 (+8)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]This is almost definitely the last solo creature my group will face that doesn’t act multiple times a round, now that they are epic level I need to make sure that solo threats match their epic prowess. I am also reconsidering the 80% HPs change from MMII as the damage output from my group is very impressive, I might even go as far as 120% HPs for certain important threats.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The encounter worked thematically and plot wise, but as a [I]dangerous creature[/I] an even level solo just wasn’t the right approach on my part. It should have been two to three levels above them in order get a good couple of rounds of danger time in before it started to spiral towards death.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The encounter was surprisingly fast, with the dragon being immobilised in the first round, dazed and weakened in the second round, stunned in the third round, blinded in the fourth round, and dazed in the fifth round. Shamefully the creature was bloodied before it got to use most of its first stage powers, then it had to suffer the humiliation of being an even level brute in its second stage (what was I thinking?). Out of three possible actions points it only used one, it also had a large open environment that should have enabled it to move around and run riot, but it just gave the PCs enough space to stay out of breath weapon grouping.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I had the zombies emerge from the ground in two waves of twelve on turns two and three. In the end the zombies were a lot more effective than the solo, but from the xp you will see that I was using a different rating system for them. In hindsight I should have had the zombies arrive earlier so as to give the dragon a little breathing room (no pun intended!).[/COLOR][/FONT] [FONT=Verdana][COLOR=white]In the end I felt sorry for the poor creature, but I enjoyed seeing the PCs doing what they do best, and the players seemed to enjoy the encounter so I suppose that is job done![/COLOR][/FONT] [FONT=Verdana][COLOR=white]If anyone considers using this creature I would recommend it for a group of level 19 (give or take), I would also consider adding some sort of stun protection if you have a stun happy group. I would probably allow it an unmodified saving throw against stun only at the start of its turn.[/COLOR][/FONT] [/QUOTE]
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Level 21 solo Dracolich
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