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General Tabletop Discussion
*Dungeons & Dragons
Level 6 PCs Kill CR 23 Dragon
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<blockquote data-quote="Flamestrike" data-source="post: 6972393" data-attributes="member: 6788736"><p>No way. Still nasty.</p><p></p><p>Consider that 4 x 6th level PCs (XP budget: 5,600XP for 'hard) are expected to fight (and defeat) a CR 9 Dragon like a Young Blue (Hard encounter: 5000XP).</p><p></p><p>Heck, they're expected to be able to do so <em>and </em>also be able to take on and defeat another 5 or so medium-hard encounters that same day (either before or after the dragon).</p><p></p><p><a href="http://www.aidedd.org/dnd/monstres.php?vo=young-blue-dragon" target="_blank">This </a>is its stats: AC 18, 152 Hp, 10d10 DC 16 breath weapon, perception +9 (blindsight), saves Str +5, Dex +4, Con +8, Wis +5, Int +2, Cha +7, flight 80' and burrow. 40 damage per round at +9.</p><p></p><p>It could feasably win initiative and drop at least two PCs with its breath weapon (even assuming they hit the encounter rested) before they can act. The next round it flies in, lands on one, rips him to shreds with 2 attacks for 4 failed death saves, then flies back out of range. Or just breathes death again.</p><p></p><p>A recharge in round 2 means 20d10 (110 points) worth of breath weapon damage. For PCs with 32-60 Hp (fully rested) each.</p><p></p><p>That encounter could go south, fast. And remember, it isnt even a 'deadly' encounter for these PCs.</p><p></p><p>Throw a few magic items the PCs way, or an extra PC, or both and (assuming its the only encounter of the day) and you can bump that up to deadly via making it a CR 13 Adult White (10,000XP).</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6972393, member: 6788736"] No way. Still nasty. Consider that 4 x 6th level PCs (XP budget: 5,600XP for 'hard) are expected to fight (and defeat) a CR 9 Dragon like a Young Blue (Hard encounter: 5000XP). Heck, they're expected to be able to do so [I]and [/I]also be able to take on and defeat another 5 or so medium-hard encounters that same day (either before or after the dragon). [URL="http://www.aidedd.org/dnd/monstres.php?vo=young-blue-dragon"]This [/URL]is its stats: AC 18, 152 Hp, 10d10 DC 16 breath weapon, perception +9 (blindsight), saves Str +5, Dex +4, Con +8, Wis +5, Int +2, Cha +7, flight 80' and burrow. 40 damage per round at +9. It could feasably win initiative and drop at least two PCs with its breath weapon (even assuming they hit the encounter rested) before they can act. The next round it flies in, lands on one, rips him to shreds with 2 attacks for 4 failed death saves, then flies back out of range. Or just breathes death again. A recharge in round 2 means 20d10 (110 points) worth of breath weapon damage. For PCs with 32-60 Hp (fully rested) each. That encounter could go south, fast. And remember, it isnt even a 'deadly' encounter for these PCs. Throw a few magic items the PCs way, or an extra PC, or both and (assuming its the only encounter of the day) and you can bump that up to deadly via making it a CR 13 Adult White (10,000XP). [/QUOTE]
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