Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Level 8 party defeats 30 level 6 fighters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aboyd" data-source="post: 4814212" data-attributes="member: 44797"><p>So here's the story. Our party used a Feather Token (Swan Boat) to sail to a town we've used as a base before. However, the town had been burned to the ground, and a couple squads of men were driving slaves to build a great hall where the center of the town used to be. We tried to avoid them but we were captured.</p><p></p><p>The slave lord tells us we owe something like 25% of our personal worth in tithes for being on his land. We (honestly) do not have that much cash on hand. The slave lord says he will forgive our debt if we raid a tomb and return the loot to him. We agree only because we have no option.</p><p></p><p>We've been at the tomb for a while, under guard. We have some free time to figure out what to do. We absolutely will not be delivering our hard-earned loot to him. I want to explore taking out the slave lord & freeing the slaves, but I've never been in such a tactically disadvantageous situation. It seems like a TPK.</p><p></p><p>We have a ranger, sorcerer, knight, cleric, and fighter. All level 8. We have to take out maybe 25 fighters of unknown level (the DM says, "You believe you could take out a handful of them before they brought you down"). The slave lord is assumed higher level than we are, but we don't really know.</p><p></p><p>We have some bags of holding, a wand of Cure Moderate Wounds x25, a staff of life with enough power to resurrect one of us, a bunch of +1 weapons, and everyone is wearing +1 or +2 armor. The sorcerer is a pyromaniac -- fireballs, bursts, rays, etc. My cleric has the luck & travel domains.</p><p></p><p>We are trapped and so cannot hire on mercenaries or otherwise "normally" improve odds. My only thought so far was to to have my cleric use Lesser Planar Ally. With enough castings, I can probably get 6 outsiders. We have them go in as a raiding party and kill off whoever they can. Meanwhile, we confront the slave lord and take him out.</p><p></p><p>Seems like a losing strategy so far, yet it's the best I can think up. I just don't see how 6 creatures (probably rasts and jannis) can take out 25 fighting men of probably equal level.</p><p></p><p>Is anyone familiar enough with cleric spells to know of better options? Anyone good with battle tactics? For example, if our sorcerer flies up and fireballs the fighters from the sky, can she get high enough to avoid arrows? Or are D&D ranges not working in our favor here?</p><p></p><p>Perhaps we can arrange <em>two</em> battles? Whittle down the enemy on day 1, then finish them off on day 2? What do you think?</p></blockquote><p></p>
[QUOTE="aboyd, post: 4814212, member: 44797"] So here's the story. Our party used a Feather Token (Swan Boat) to sail to a town we've used as a base before. However, the town had been burned to the ground, and a couple squads of men were driving slaves to build a great hall where the center of the town used to be. We tried to avoid them but we were captured. The slave lord tells us we owe something like 25% of our personal worth in tithes for being on his land. We (honestly) do not have that much cash on hand. The slave lord says he will forgive our debt if we raid a tomb and return the loot to him. We agree only because we have no option. We've been at the tomb for a while, under guard. We have some free time to figure out what to do. We absolutely will not be delivering our hard-earned loot to him. I want to explore taking out the slave lord & freeing the slaves, but I've never been in such a tactically disadvantageous situation. It seems like a TPK. We have a ranger, sorcerer, knight, cleric, and fighter. All level 8. We have to take out maybe 25 fighters of unknown level (the DM says, "You believe you could take out a handful of them before they brought you down"). The slave lord is assumed higher level than we are, but we don't really know. We have some bags of holding, a wand of Cure Moderate Wounds x25, a staff of life with enough power to resurrect one of us, a bunch of +1 weapons, and everyone is wearing +1 or +2 armor. The sorcerer is a pyromaniac -- fireballs, bursts, rays, etc. My cleric has the luck & travel domains. We are trapped and so cannot hire on mercenaries or otherwise "normally" improve odds. My only thought so far was to to have my cleric use Lesser Planar Ally. With enough castings, I can probably get 6 outsiders. We have them go in as a raiding party and kill off whoever they can. Meanwhile, we confront the slave lord and take him out. Seems like a losing strategy so far, yet it's the best I can think up. I just don't see how 6 creatures (probably rasts and jannis) can take out 25 fighting men of probably equal level. Is anyone familiar enough with cleric spells to know of better options? Anyone good with battle tactics? For example, if our sorcerer flies up and fireballs the fighters from the sky, can she get high enough to avoid arrows? Or are D&D ranges not working in our favor here? Perhaps we can arrange [i]two[/i] battles? Whittle down the enemy on day 1, then finish them off on day 2? What do you think? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Level 8 party defeats 30 level 6 fighters?
Top