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<blockquote data-quote="Victim" data-source="post: 89170" data-attributes="member: 78"><p>Be a cleric. Take at least 2 wands of Cure light wounds. You'll have 2 attacks, 2 good saves, decent HP, armor use and spells. </p><p></p><p>Greater magic weapon and magic vestment spells give you magic bonuses to your gear even if you don't have any real magic items. Divine Favor is a cheap first level spell that will give you a +2 attack and damage bonus that puts your attacks about on par with fighters. Your buffing and healing spells should make you beloved by your teammates.</p><p></p><p>When in combat, either use your buffed up melee skills, or apply Sunspear (from R&R) liberally. That spell is very good, and assuming you can make the RTA, very consistent. Since most of the damage is from the 2*level portion, you should always get a decent amount unless you roll a one on the attack.</p><p></p><p>A bead of Karma from the necklace of prayer beads is a good investment.</p><p></p><p>Extend Spell and Persistent spell are great for Clerics. With extend and the bead of karma, your 1 hour per level buffs would be at level 12, thus giving people +4 weapons for 24 hours unless dispelled. Taking Persistent spell next level allows you to set up a persistent Divine Favor.</p></blockquote><p></p>
[QUOTE="Victim, post: 89170, member: 78"] Be a cleric. Take at least 2 wands of Cure light wounds. You'll have 2 attacks, 2 good saves, decent HP, armor use and spells. Greater magic weapon and magic vestment spells give you magic bonuses to your gear even if you don't have any real magic items. Divine Favor is a cheap first level spell that will give you a +2 attack and damage bonus that puts your attacks about on par with fighters. Your buffing and healing spells should make you beloved by your teammates. When in combat, either use your buffed up melee skills, or apply Sunspear (from R&R) liberally. That spell is very good, and assuming you can make the RTA, very consistent. Since most of the damage is from the 2*level portion, you should always get a decent amount unless you roll a one on the attack. A bead of Karma from the necklace of prayer beads is a good investment. Extend Spell and Persistent spell are great for Clerics. With extend and the bead of karma, your 1 hour per level buffs would be at level 12, thus giving people +4 weapons for 24 hours unless dispelled. Taking Persistent spell next level allows you to set up a persistent Divine Favor. [/QUOTE]
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