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<blockquote data-quote="Sekhmet" data-source="post: 5977820" data-attributes="member: 97602"><p>[MENTION=19675]Dannyalcatraz[/MENTION] Those numbers are reflected in your stat roll/point buy, but the fact that all minotaur gain +8 strength remains. One might roll a 12 (for a 20), one might roll an 18 (for a 26). </p><p> </p><p> I really dislike the idea of taking what is one of the fundamental rules of the game (creature/race stat blocks) and allowing for bastardized versions to exist. Once you start getting into that, should the DM start making rolls to see if your parents were only 1/3 Minotaur, and therefor limiting your potential dramatically without your knowledge? If they were weak or sickly, or didn't reach their own potential, that is going to reflect in your own character.</p><p> More specifically to address your argument "I am human, but I could make myself better", I absolutely agree. However, all that extra training does not make you more human than anyone else, where allocating EXP to level up a race does just that - makes you more of that race. </p><p> It really is best to not go down that road, and to consider the drawbacks of choosing a race when considering your desire and it's bonuses. If you want to play a minotaur, you'll choose a minotaur whether or not it has an upfront 2 LA, 2 LA that you buy off by level 4, an exp penalty spread across 20 levels, or whatever other limitation/rule you're going to put on it.</p><p></p><p> [MENTION=6678119]Jackinthegreen[/MENTION] No, but people don't generally start their humans off as children either. </p><p> I've played a few "children" games before, and they're fun. Starting off with 3's in every stat and acquiring points for actions is a great way to do it. </p><p> However, if your Ogre is starting off as a child, he's still going to have his racial bonuses, because he is naturally that much stronger than a human. </p><p> </p><p> You'll notice that even the youngest age category dragons have racial HD. Golds have 8HD right out of the egg.</p></blockquote><p></p>
[QUOTE="Sekhmet, post: 5977820, member: 97602"] [MENTION=19675]Dannyalcatraz[/MENTION] Those numbers are reflected in your stat roll/point buy, but the fact that all minotaur gain +8 strength remains. One might roll a 12 (for a 20), one might roll an 18 (for a 26). I really dislike the idea of taking what is one of the fundamental rules of the game (creature/race stat blocks) and allowing for bastardized versions to exist. Once you start getting into that, should the DM start making rolls to see if your parents were only 1/3 Minotaur, and therefor limiting your potential dramatically without your knowledge? If they were weak or sickly, or didn't reach their own potential, that is going to reflect in your own character. More specifically to address your argument "I am human, but I could make myself better", I absolutely agree. However, all that extra training does not make you more human than anyone else, where allocating EXP to level up a race does just that - makes you more of that race. It really is best to not go down that road, and to consider the drawbacks of choosing a race when considering your desire and it's bonuses. If you want to play a minotaur, you'll choose a minotaur whether or not it has an upfront 2 LA, 2 LA that you buy off by level 4, an exp penalty spread across 20 levels, or whatever other limitation/rule you're going to put on it. [MENTION=6678119]Jackinthegreen[/MENTION] No, but people don't generally start their humans off as children either. I've played a few "children" games before, and they're fun. Starting off with 3's in every stat and acquiring points for actions is a great way to do it. However, if your Ogre is starting off as a child, he's still going to have his racial bonuses, because he is naturally that much stronger than a human. You'll notice that even the youngest age category dragons have racial HD. Golds have 8HD right out of the egg. [/QUOTE]
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