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Level Adjustment for Genasi
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<blockquote data-quote="gfunk" data-source="post: 1125371" data-attributes="member: 1813"><p>I'll have to agree with your sentiments Frank.</p><p></p><p>There was a post recently on the WotC boards regarding Savage Species. The author (Rich Redman, I think) pointed out that they "bumped" the ECLs a little bit in order to make core races more powerful than monstrous races.</p><p></p><p>I think in many cases they want way too far. The Mind Flayer and the Ogre Mage are two that spring to mind. At the level they reach "full power" they will have been far eclipsed by all PCs.</p><p></p><p>The hobgoblin LA +1 is particularly infuriating due to all the benefits that dwarves enjoy without LA.</p><p></p><p>They get:</p><p>1) +2 Con (huge, for all classes)</p><p>2) -2 Cha (despite attempts to the contrary, Cha is still the dump stat)</p><p>3) +4 stability bonus on many relevant and frequently used combat actions'</p><p>4) No reduced speed in armor</p><p>5) 60' darkvision</p><p>6) +2 saves vs. spells, spell-like abilities, and poison</p><p>7) A variety of skill bonuses when it comes to dealing with stone</p><p>8) Racial weapon familarity</p><p>[added]9) +4 dodge bonus vs. giants</p><p></p><p>They lose:</p><p>1) Movement (but 20 ft ain't a bad trade-off)</p><p></p><p>Quite clearly deserving of a +1 LA if you ask me.</p></blockquote><p></p>
[QUOTE="gfunk, post: 1125371, member: 1813"] I'll have to agree with your sentiments Frank. There was a post recently on the WotC boards regarding Savage Species. The author (Rich Redman, I think) pointed out that they "bumped" the ECLs a little bit in order to make core races more powerful than monstrous races. I think in many cases they want way too far. The Mind Flayer and the Ogre Mage are two that spring to mind. At the level they reach "full power" they will have been far eclipsed by all PCs. The hobgoblin LA +1 is particularly infuriating due to all the benefits that dwarves enjoy without LA. They get: 1) +2 Con (huge, for all classes) 2) -2 Cha (despite attempts to the contrary, Cha is still the dump stat) 3) +4 stability bonus on many relevant and frequently used combat actions' 4) No reduced speed in armor 5) 60' darkvision 6) +2 saves vs. spells, spell-like abilities, and poison 7) A variety of skill bonuses when it comes to dealing with stone 8) Racial weapon familarity [added]9) +4 dodge bonus vs. giants They lose: 1) Movement (but 20 ft ain't a bad trade-off) Quite clearly deserving of a +1 LA if you ask me. [/QUOTE]
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