Level Adjustment for Spontaneous Casting?


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The whole list all the time? Or limited known like a sorcerer?

Have you looked at the Favored Soul from the complete divine? limited spells known but all spontaneous from the cleric list.

You could also try using the mechanic from the Spirit Shaman. All spontaneous and each day you can pick which spells you know.
 


I'd say that a free-casting cleric could cast as an ordinary cleric of 3/4 their level, rounded down.
So no spells per day at first level (ah, nostalgia -- okay, maybe give them 0-level), by 5th you're casting as a 3rd-level cleric... you would eventually get 8th-level spells at 20th level.

Or you could use the bard spell progression, which is already in the book, and add BOTH domains on top of that.
 

Ogrork the Mighty said:
Yeah, the whole list. I'm curious what kind of level adjustment people think this would incur, and if the LA should increase with caster level.
Ask the player what's the highest LA he's willing to pay. Then make the LA that value +1. :p
 

Ogrork the Mighty said:
Would do you think the level adjustment would be for clerics to have spontaneous spell casting using the cleric spell list(s)?

Do you mean that they would still know all spells automatically, same number of spells per day, everything else stays the same as well?

I'd say no less than LA +4, but maybe more.
 

A cleric has a faster spell progression then a favored soul, I'll score this as +1.

An additional spell can be learned per feat. So every 2 levels of cleric the pc is getting total number of cleric spells - favored soul known. So with all the splat books, I'll estimate 100 cleric spells a level. So I would put the ability at about 95 feats are awarded every 2 levels. I'd rate this as +20. I'd discount this because of the limit of how many actions a character can perform and rate this down to +7.

Thus for a total level adjustment of +8.

I'd recommend looking at spontaneous domain casting instead. A cleric could spontaneously cast healing/inflicting plus the other 2 domains spontaneously. The other domains are limited to turning attempts but still the cleric will have allot of spontaneous goodness for the cost of 2 feats.
 

I don't think I've ever seen a "class" with a LA, makes things kind of hard to measure comparatively.

I thought that was the point of:

ECL = LA + racial hit dice + class levels
 

I'd say no less than LA +4, but maybe more.
I'm sure that this is too high. Having the perfect spell for any occasion is damn useful, but not so useful that it's worth sacrificing four levels for.

Just comparing spells alone: I'd bet that, combat wise, even the spell directly tailored towards a particular opponent can be outdone by a more generally targeted spell two levels higher. That's not factoring in the loss of HD, saves, and BAB.

Really, though, this isn't something that can be simply plucked out of the air. If you want to balance this thing, you'll have to actually play test it. (I'd never let this variant in a game, though, no matter what the LA. With such a huge spell list, it would take forever to decide on which spell to cast each round.)
 

Ogrork the Mighty said:
Would do you think the level adjustment would be for clerics to have spontaneous spell casting using the cleric spell list(s)?

So... thus making clerics the best spontaneous casters in the entire game, then? Or would sorcerers have access to the entire sor/wiz list as well?

Frankly I'd say start at +3 and go from there. Possibly higher. Other spontaneous classes start one level behind and they only know a very limited subset of their potential list. Spontaneous everything would be kinda nuts.
 

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