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Level Capping? No. Level Squashing? Maybe.
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<blockquote data-quote="Fanaelialae" data-source="post: 8986846" data-attributes="member: 53980"><p>It's not unusual for monsters in T4 to do 24+ dmg in a single hit (and significantly more in a turn). Meaning that even a 20th level fighter with above average Constitution would be about 1 hit from being insta killed by PW:K.</p><p></p><p>I assume by resistances you don't mean the half damage kind. That would leave fighters a bit tougher than they are in standard play, while undercutting barbarians (who already get resistance to weapons as part of their standard kit).</p><p></p><p>If a high level mage needs to cast both Absorb Elements and Shield in the same round, then either the player is making very poor tactical decisions or something has gone dramatically wrong. Things will occasionally go dramatically wrong, but that's why we have Raise Dead. It's pretty rare, IME, that a high level wizard will use Absorb Elements/Shield and regret having done so because they later need the other. That would likely mean that the wizard is taking some pretty heavily focused fire from the opposition.</p><p></p><p>I'm not saying you shouldn't do it. That's up to you and your group, obviously. I'm just relating what occurred to me after reading.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8986846, member: 53980"] It's not unusual for monsters in T4 to do 24+ dmg in a single hit (and significantly more in a turn). Meaning that even a 20th level fighter with above average Constitution would be about 1 hit from being insta killed by PW:K. I assume by resistances you don't mean the half damage kind. That would leave fighters a bit tougher than they are in standard play, while undercutting barbarians (who already get resistance to weapons as part of their standard kit). If a high level mage needs to cast both Absorb Elements and Shield in the same round, then either the player is making very poor tactical decisions or something has gone dramatically wrong. Things will occasionally go dramatically wrong, but that's why we have Raise Dead. It's pretty rare, IME, that a high level wizard will use Absorb Elements/Shield and regret having done so because they later need the other. That would likely mean that the wizard is taking some pretty heavily focused fire from the opposition. I'm not saying you shouldn't do it. That's up to you and your group, obviously. I'm just relating what occurred to me after reading. [/QUOTE]
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