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Level checks for Arcane Spell Failure?
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<blockquote data-quote="Hawken" data-source="post: 1748820" data-attributes="member: 23619"><p>I wish you the best with that method then. </p><p></p><p>I'm kind of working out this idea as I'm going along, so don't take the rest of this as an argument. Whatever I can 'tool' out here, I plan on incorporating into my next campaign.</p><p></p><p>Crothian has a point about caster level checks, but then that too can be mixed up. That will inhibit the caster unless he stays a single class caster. Also, I think there is some feat now (I can't remember the source) that lets a multi-class caster cast at his total character level. So, a Fighter12/Wizard8 would have a caster level of 20! Something like that seems like a greater abuse than a skill point boosting item. </p><p></p><p>As far as items go, in 3.5, a 10 point skill boosting item is more expensive now than in 3.0. So, DMs can decide whether that is an abuse or not. Alternatives include:</p><p>--Counting only half the bonus the item would grant, or even none at all. </p><p>--Doubling or tripling the cost to create such an item since the skill can now be used for something so important to arcane casters. </p><p>--Having to create an item that boosts Spellcraft (or the relevant skill for Sorcerers or Bards) specifically--and only--for the purpose of skill checks for casting while wearing armor.</p></blockquote><p></p>
[QUOTE="Hawken, post: 1748820, member: 23619"] I wish you the best with that method then. I'm kind of working out this idea as I'm going along, so don't take the rest of this as an argument. Whatever I can 'tool' out here, I plan on incorporating into my next campaign. Crothian has a point about caster level checks, but then that too can be mixed up. That will inhibit the caster unless he stays a single class caster. Also, I think there is some feat now (I can't remember the source) that lets a multi-class caster cast at his total character level. So, a Fighter12/Wizard8 would have a caster level of 20! Something like that seems like a greater abuse than a skill point boosting item. As far as items go, in 3.5, a 10 point skill boosting item is more expensive now than in 3.0. So, DMs can decide whether that is an abuse or not. Alternatives include: --Counting only half the bonus the item would grant, or even none at all. --Doubling or tripling the cost to create such an item since the skill can now be used for something so important to arcane casters. --Having to create an item that boosts Spellcraft (or the relevant skill for Sorcerers or Bards) specifically--and only--for the purpose of skill checks for casting while wearing armor. [/QUOTE]
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Level checks for Arcane Spell Failure?
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