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General Tabletop Discussion
*TTRPGs General
Level granularity, scale and power progression
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<blockquote data-quote="MoogleEmpMog" data-source="post: 3346695" data-attributes="member: 22882"><p>I like a much, much, much reduced power progression. On the order of spreading D&D's first 20 levels over about 80 levels, then adding what in D&D would be the first 10 levels of Epic (which still work fairly well) as an additional 20 levels.</p><p></p><p>In practical terms, it would be pretty much 1=1, then stretch 2-8 over the next 40 levels, with the higher levels being a bit less stretched. Most campaigns would wrap up in one year at around Level 45, with the party having gotten the equivalent of D&D's 5th level spells long enough ago to have played around with them for a bit while keeping them as capstone abilities - BUT, the game WOULD scale up to around Level 90 and a 2-3 year campaign with normal XP progression would get you there. Level 91-99 would be intentionally 'uber' and over the top.</p><p></p><p>EDIT: To answer the rest of the question rather than just the thread title... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p>A starting PC (about 5th level) would be about 150% to 200% the power level of a 'normal person' and would increase by 100% roughly every ten levels. So, a 45th level End Game PC would be about 600% the power level of a normal human. A 90th level Epic End Game PC would be about 1050% the power level of a normal human. From there, the power level would rise about 50-75% per level, so a 99th level PC would be about 1800% as powerful as a normal human. What those percentages mean obviously depends on the character.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3346695, member: 22882"] I like a much, much, much reduced power progression. On the order of spreading D&D's first 20 levels over about 80 levels, then adding what in D&D would be the first 10 levels of Epic (which still work fairly well) as an additional 20 levels. In practical terms, it would be pretty much 1=1, then stretch 2-8 over the next 40 levels, with the higher levels being a bit less stretched. Most campaigns would wrap up in one year at around Level 45, with the party having gotten the equivalent of D&D's 5th level spells long enough ago to have played around with them for a bit while keeping them as capstone abilities - BUT, the game WOULD scale up to around Level 90 and a 2-3 year campaign with normal XP progression would get you there. Level 91-99 would be intentionally 'uber' and over the top. EDIT: To answer the rest of the question rather than just the thread title... :o A starting PC (about 5th level) would be about 150% to 200% the power level of a 'normal person' and would increase by 100% roughly every ten levels. So, a 45th level End Game PC would be about 600% the power level of a normal human. A 90th level Epic End Game PC would be about 1050% the power level of a normal human. From there, the power level would rise about 50-75% per level, so a 99th level PC would be about 1800% as powerful as a normal human. What those percentages mean obviously depends on the character. [/QUOTE]
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