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<blockquote data-quote="Cheiromancer" data-source="post: 1509330" data-attributes="member: 141"><p>This is more or less the equivalent of thinking out loud, but here goes...</p><p></p><p>Suppose that 13.33 encounters of the same CR as a party are enough to get that party to the next level (because of the standard array, a 10th level character is CR 11; a party of four 10th level characters thus gets 13.33 CR 11 encounters). Assume that doubling the CR of an encounter quadruples the XP earned. (Which is the basis of Upper Krust's CR/EL system). Then....</p><p></p><p>Then the XP per CR chart would look like the following:</p><p></p><p>[code]</p><p>[color=Blue]CR XP [/color]</p><p>1 75</p><p>2 300</p><p>3 600</p><p>4 1,200</p><p>5 1,800</p><p>6 2,400</p><p>7 3,600</p><p>8 4,800</p><p>9 6,000</p><p>10 7,200</p><p>11 8,400</p><p>12 9,600</p><p>13 12,000</p><p>14 14,400</p><p>15 16,800</p><p>16 19,200</p><p>17 21,600</p><p>18 24,000</p><p>19 26,400</p><p>20 28,800</p><p>21 31,200</p><p>22 33,600</p><p>23 36,000</p><p>24 38,400</p><p>25 43,200</p><p>26 48,000</p><p>27 52,800</p><p>28 57,600</p><p>29 62,400</p><p>30 67,200</p><p>31 72,000</p><p>32 76,800</p><p>33 81,600</p><p>34 86,400</p><p>35 91,200</p><p>36 96,000</p><p>37 100,800</p><p>38 105,600</p><p>39 110,400</p><p>40 115,200</p><p>41 120,000</p><p>42 124,800</p><p>43 129,600</p><p>44 134,400</p><p>45 139,200</p><p>46 144,000</p><p>47 148,800</p><p>48 153,600</p><p>49 163,200</p><p>50 172,800</p><p>51 182,400</p><p>52 192,000</p><p>53 201,600</p><p>54 211,200</p><p>55 220,800</p><p>56 230,400</p><p>57 240,000</p><p>58 249,600</p><p>59 259,200</p><p>60 268,800</p><p>61 278,400</p><p>62 288,000</p><p>63 297,600</p><p>64 307,200</p><p>65 316,800</p><p>66 326,400</p><p>67 336,000</p><p>68 345,600</p><p>69 355,200</p><p>70 364,800</p><p>71 374,400</p><p>72 384,000</p><p>73 393,600</p><p>74 403,200</p><p>75 412,800</p><p>76 422,400</p><p>77 432,000</p><p>78 441,600</p><p>79 451,200</p><p>80 460,800</p><p>81 470,400</p><p>82 480,000</p><p>83 489,600</p><p>84 499,200</p><p>85 508,800</p><p>86 518,400</p><p>87 528,000</p><p>88 537,600</p><p>89 547,200</p><p>90 556,800</p><p>91 566,400</p><p>92 576,000</p><p>93 585,600</p><p>94 595,200</p><p>95 604,800</p><p>96 614,400</p><p>97 633,600</p><p>98 652,800</p><p>99 672,000</p><p>100 691,200</p><p>[/code]</p><p></p><p>The level/xp chart remains unchanged, but I'll reprint it up to level 100. (Technically it should be 1000 xp greater from level 8 on, but I think the numbers look nicer the way they are).</p><p></p><p>[code]</p><p>[color=Blue]Level Required XP[/color]</p><p>1 0</p><p>2 1,000</p><p>3 3,000</p><p>4 7,000</p><p>5 13,000</p><p>6 21,000</p><p>7 33,000</p><p>8 48,000</p><p>9 68,000</p><p>10 92,000</p><p>11 120,000</p><p>12 152,000</p><p>13 192,000</p><p>14 240,000</p><p>15 296,000</p><p>16 360,000</p><p>17 432,000</p><p>18 512,000</p><p>19 600,000</p><p>20 696,000</p><p>21 800,000</p><p>22 912,000</p><p>23 1,032,000</p><p>24 1,160,000</p><p>25 1,304,000</p><p>26 1,464,000</p><p>27 1,640,000</p><p>28 1,832,000</p><p>29 2,040,000</p><p>30 2,264,000</p><p>31 2,504,000</p><p>32 2,760,000</p><p>33 3,032,000</p><p>34 3,320,000</p><p>35 3,624,000</p><p>36 3,944,000</p><p>37 4,280,000</p><p>38 4,632,000</p><p>39 5,000,000</p><p>40 5,384,000</p><p>41 5,784,000</p><p>42 6,200,000</p><p>43 6,632,000</p><p>44 7,080,000</p><p>45 7,544,000</p><p>46 8,024,000</p><p>47 8,520,000</p><p>48 9,032,000</p><p>49 9,576,000</p><p>50 10,152,000</p><p>51 10,760,000</p><p>52 11,400,000</p><p>53 12,072,000</p><p>54 12,776,000</p><p>55 13,512,000</p><p>56 14,280,000</p><p>57 15,080,000</p><p>58 15,912,000</p><p>59 16,776,000</p><p>60 17,672,000</p><p>61 18,600,000</p><p>62 19,560,000</p><p>63 20,552,000</p><p>64 21,576,000</p><p>65 22,632,000</p><p>66 23,720,000</p><p>67 24,840,000</p><p>68 25,992,000</p><p>69 27,176,000</p><p>70 28,392,000</p><p>71 29,640,000</p><p>72 30,920,000</p><p>73 32,232,000</p><p>74 33,576,000</p><p>75 34,952,000</p><p>76 36,360,000</p><p>77 37,800,000</p><p>78 39,272,000</p><p>79 40,776,000</p><p>80 42,312,000</p><p>81 43,880,000</p><p>82 45,480,000</p><p>83 47,112,000</p><p>84 48,776,000</p><p>85 50,472,000</p><p>86 52,200,000</p><p>87 53,960,000</p><p>88 55,752,000</p><p>89 57,576,000</p><p>90 59,432,000</p><p>91 61,320,000</p><p>92 63,240,000</p><p>93 65,192,000</p><p>94 67,176,000</p><p>95 69,192,000</p><p>96 71,240,000</p><p>97 73,352,000</p><p>98 75,528,000</p><p>99 77,768,000</p><p>100 80,072,000</p><p>[/code]</p><p></p><p>Now according to this chart, Upper Krust's example works out like this:</p><p></p><p>1 Great Red Wyrm is CR 62 = 288,000 xp</p><p>Each Balor is CR 33 = 81,600 xp</p><p>Each Vrock is CR 15 = 16,800 xp</p><p>Each Babau is CR 10 = 7,200 xp</p><p></p><p>Add them up:</p><p></p><p>288,000</p><p>+3 x 81,600</p><p>+10 x 16,800</p><p>+14 x 7,200</p><p></p><p>Total: 772,800 xp</p><p></p><p>In the EL system I posted previously, this is almost exactly halfway between an EL 27 and an EL 28. Which seems about right.</p><p></p><p>Ooh! Something else that's neat; Upper Krust's suggest PC wealth is 100 gp x level cubed. i.e. 800 gp at level 2, 2700 gp at level 3, 6400 gp at level 4, and so on. </p><p></p><p>That is very, very close to the total xp that a character of those levels possesses; xp is a bit higher early on, and drops to eighty some percent of the suggested wealth later on. So in this system treasure can be linked to the xp value of a monster on approximately a 1:1 basis.</p><p></p><p>That is a very happy coincidence!</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 1509330, member: 141"] This is more or less the equivalent of thinking out loud, but here goes... Suppose that 13.33 encounters of the same CR as a party are enough to get that party to the next level (because of the standard array, a 10th level character is CR 11; a party of four 10th level characters thus gets 13.33 CR 11 encounters). Assume that doubling the CR of an encounter quadruples the XP earned. (Which is the basis of Upper Krust's CR/EL system). Then.... Then the XP per CR chart would look like the following: [code] [color=Blue]CR XP [/color] 1 75 2 300 3 600 4 1,200 5 1,800 6 2,400 7 3,600 8 4,800 9 6,000 10 7,200 11 8,400 12 9,600 13 12,000 14 14,400 15 16,800 16 19,200 17 21,600 18 24,000 19 26,400 20 28,800 21 31,200 22 33,600 23 36,000 24 38,400 25 43,200 26 48,000 27 52,800 28 57,600 29 62,400 30 67,200 31 72,000 32 76,800 33 81,600 34 86,400 35 91,200 36 96,000 37 100,800 38 105,600 39 110,400 40 115,200 41 120,000 42 124,800 43 129,600 44 134,400 45 139,200 46 144,000 47 148,800 48 153,600 49 163,200 50 172,800 51 182,400 52 192,000 53 201,600 54 211,200 55 220,800 56 230,400 57 240,000 58 249,600 59 259,200 60 268,800 61 278,400 62 288,000 63 297,600 64 307,200 65 316,800 66 326,400 67 336,000 68 345,600 69 355,200 70 364,800 71 374,400 72 384,000 73 393,600 74 403,200 75 412,800 76 422,400 77 432,000 78 441,600 79 451,200 80 460,800 81 470,400 82 480,000 83 489,600 84 499,200 85 508,800 86 518,400 87 528,000 88 537,600 89 547,200 90 556,800 91 566,400 92 576,000 93 585,600 94 595,200 95 604,800 96 614,400 97 633,600 98 652,800 99 672,000 100 691,200 [/code] The level/xp chart remains unchanged, but I'll reprint it up to level 100. (Technically it should be 1000 xp greater from level 8 on, but I think the numbers look nicer the way they are). [code] [color=Blue]Level Required XP[/color] 1 0 2 1,000 3 3,000 4 7,000 5 13,000 6 21,000 7 33,000 8 48,000 9 68,000 10 92,000 11 120,000 12 152,000 13 192,000 14 240,000 15 296,000 16 360,000 17 432,000 18 512,000 19 600,000 20 696,000 21 800,000 22 912,000 23 1,032,000 24 1,160,000 25 1,304,000 26 1,464,000 27 1,640,000 28 1,832,000 29 2,040,000 30 2,264,000 31 2,504,000 32 2,760,000 33 3,032,000 34 3,320,000 35 3,624,000 36 3,944,000 37 4,280,000 38 4,632,000 39 5,000,000 40 5,384,000 41 5,784,000 42 6,200,000 43 6,632,000 44 7,080,000 45 7,544,000 46 8,024,000 47 8,520,000 48 9,032,000 49 9,576,000 50 10,152,000 51 10,760,000 52 11,400,000 53 12,072,000 54 12,776,000 55 13,512,000 56 14,280,000 57 15,080,000 58 15,912,000 59 16,776,000 60 17,672,000 61 18,600,000 62 19,560,000 63 20,552,000 64 21,576,000 65 22,632,000 66 23,720,000 67 24,840,000 68 25,992,000 69 27,176,000 70 28,392,000 71 29,640,000 72 30,920,000 73 32,232,000 74 33,576,000 75 34,952,000 76 36,360,000 77 37,800,000 78 39,272,000 79 40,776,000 80 42,312,000 81 43,880,000 82 45,480,000 83 47,112,000 84 48,776,000 85 50,472,000 86 52,200,000 87 53,960,000 88 55,752,000 89 57,576,000 90 59,432,000 91 61,320,000 92 63,240,000 93 65,192,000 94 67,176,000 95 69,192,000 96 71,240,000 97 73,352,000 98 75,528,000 99 77,768,000 100 80,072,000 [/code] Now according to this chart, Upper Krust's example works out like this: 1 Great Red Wyrm is CR 62 = 288,000 xp Each Balor is CR 33 = 81,600 xp Each Vrock is CR 15 = 16,800 xp Each Babau is CR 10 = 7,200 xp Add them up: 288,000 +3 x 81,600 +10 x 16,800 +14 x 7,200 Total: 772,800 xp In the EL system I posted previously, this is almost exactly halfway between an EL 27 and an EL 28. Which seems about right. Ooh! Something else that's neat; Upper Krust's suggest PC wealth is 100 gp x level cubed. i.e. 800 gp at level 2, 2700 gp at level 3, 6400 gp at level 4, and so on. That is very, very close to the total xp that a character of those levels possesses; xp is a bit higher early on, and drops to eighty some percent of the suggested wealth later on. So in this system treasure can be linked to the xp value of a monster on approximately a 1:1 basis. That is a very happy coincidence! [/QUOTE]
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