Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Level Independent XP Awards
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Anubis" data-source="post: 1525121" data-attributes="member: 2358"><p>PugioilAudacio, the reason I've been working on this new proposal for XP is because set EL encounters have too many problems. The fact is that, as you gain levels, any particular encounter should yield less XP. The reason for this is because if you are at a lower level, the system is designed to give you more XP so you can "catch up". This is also more realistic, as less experienced people have more to learn from any given encounter. (To use a real life encounter, who do you think would gain more from a wrestling match: a 20 year veteran or a green rookie? The rookie, of course!) Basically, whatever system is finally used must incorporate that fact and must yield less and less XP for the same encounter as you gain levels or else the system breaks down.</p><p></p><p>I will concede that you are right about it being the easiest system, but the loss of accuracy is far too great to be ignored in this case. Basically, if the numbers came out in an acceptable way, I'd say "go for it", but ever since I discovered this problem in my last gaming session, it's been driving me nuts because it only makes the more experienced people widen the gap, something that makes creating items all the more costly for no real reason.</p><p></p><p>I just can't believe it took this freaking long to realize there was a problem like this to begin with . . . <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Anubis, post: 1525121, member: 2358"] PugioilAudacio, the reason I've been working on this new proposal for XP is because set EL encounters have too many problems. The fact is that, as you gain levels, any particular encounter should yield less XP. The reason for this is because if you are at a lower level, the system is designed to give you more XP so you can "catch up". This is also more realistic, as less experienced people have more to learn from any given encounter. (To use a real life encounter, who do you think would gain more from a wrestling match: a 20 year veteran or a green rookie? The rookie, of course!) Basically, whatever system is finally used must incorporate that fact and must yield less and less XP for the same encounter as you gain levels or else the system breaks down. I will concede that you are right about it being the easiest system, but the loss of accuracy is far too great to be ignored in this case. Basically, if the numbers came out in an acceptable way, I'd say "go for it", but ever since I discovered this problem in my last gaming session, it's been driving me nuts because it only makes the more experienced people widen the gap, something that makes creating items all the more costly for no real reason. I just can't believe it took this freaking long to realize there was a problem like this to begin with . . . :o [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Level Independent XP Awards
Top