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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up’s Monsters: Ecology
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<blockquote data-quote="Sul Khatesh" data-source="post: 8171143" data-attributes="member: 7029141"><p>After reading it I really like what is being done with monsters, I was a little skeptical at first because of the mention of changing a bit of lore and adding twists because I like to play in the published setting of Eberron where the lore is Baked into the system. (pun intended) But what’s been done seems really cool. One thing I will definitely use is the clues table because it can bring suspense to a future encounter, however I won’t be using the random behaviors table for Vampires because in my mind, Vampires are villains, they aren’t random encounters or anything the party happens to stumble across. An encounter with a Vampire should be planned and the DM should know who the vampire is and what they are up to. I really like the quirks table although I personally won’t be using it for Vampires as I play in the Eberron setting and it just makes sense that undead beings who are directly powered by the plane of night should be hypersensitive to the Sun. I will however use the one about turning into other animals and being allergic to garlic. Overall all I love this article and I am looking forward to seeing the final product.</p></blockquote><p></p>
[QUOTE="Sul Khatesh, post: 8171143, member: 7029141"] After reading it I really like what is being done with monsters, I was a little skeptical at first because of the mention of changing a bit of lore and adding twists because I like to play in the published setting of Eberron where the lore is Baked into the system. (pun intended) But what’s been done seems really cool. One thing I will definitely use is the clues table because it can bring suspense to a future encounter, however I won’t be using the random behaviors table for Vampires because in my mind, Vampires are villains, they aren’t random encounters or anything the party happens to stumble across. An encounter with a Vampire should be planned and the DM should know who the vampire is and what they are up to. I really like the quirks table although I personally won’t be using it for Vampires as I play in the Eberron setting and it just makes sense that undead beings who are directly powered by the plane of night should be hypersensitive to the Sun. I will however use the one about turning into other animals and being allergic to garlic. Overall all I love this article and I am looking forward to seeing the final product. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Level Up’s Monsters: Ecology
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