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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up’s Monsters: The Stat Block
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<blockquote data-quote="tetrasodium" data-source="post: 8164566" data-attributes="member: 93670"><p>Listing proficiency bonus is good as is a lot of the other stuff (alignment stuff noted like listing natural armor, abilities, & most everything already mentioned in the thread). I'm saddened that the ac is still miserably low though Take a level 8 fighter with 20 strength, even with a +0 weapon he only needs to roll an 8 or better to hit even before taking into account things like flanking. Meanwhile the saves are nothing to sneeze at with</p><p>str:+5 or +9 </p><p>dex:+4 or +8</p><p>con:+5 or +9</p><p>int:+3 or +7</p><p>wis:+3 or+7</p><p>cha:+4 or+8</p><p>A L8 caster with 20 in their relevant stat will have 8+5+4 = dc17 the vampire can make on an 8-12 depending on which save if proficient in the saves (it's not really clear if it's not proficient in any or all with the limited sample size) while having a very real energy resist & ability that keys off the damage type most often associated with divine/holy power but no vulnerability </p><p></p><p>While necrotic resist will affect any and all casters with a necrotic spell or cantrip as will the scuttle from dealing radiant damage, "damage from nonmagical, non-silvered weapons" is nearly pointless filler we see distressingly often alongside energy resists and/or energy immune yet will affect nearly no martial character above level 5 or so while energy resist/immune & magic resist/immune are always relevant. It could be that vampire is just a bad example to draw some of these conclusions from, but this came up a lot in some of the monster statblock/a5e threads.</p><p></p><p>Natural armor needs clarification since it's not really a thing in 5e. going by 5e rules ac16 natural armor with ac16 scale is ac16 because it only uses one calculation, going by 3.5 it's an incredible ac32 or if dex is taken into account & broken down like 3.5 (+4 dex, +12 natural) but still maybe too much natural ac.</p><p></p><p>also... scale male is the wrong version of mail as it makes me imagine some bizarre codpiece of masculinity emblazoned with ♂ symbols <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8164566, member: 93670"] Listing proficiency bonus is good as is a lot of the other stuff (alignment stuff noted like listing natural armor, abilities, & most everything already mentioned in the thread). I'm saddened that the ac is still miserably low though Take a level 8 fighter with 20 strength, even with a +0 weapon he only needs to roll an 8 or better to hit even before taking into account things like flanking. Meanwhile the saves are nothing to sneeze at with str:+5 or +9 dex:+4 or +8 con:+5 or +9 int:+3 or +7 wis:+3 or+7 cha:+4 or+8 A L8 caster with 20 in their relevant stat will have 8+5+4 = dc17 the vampire can make on an 8-12 depending on which save if proficient in the saves (it's not really clear if it's not proficient in any or all with the limited sample size) while having a very real energy resist & ability that keys off the damage type most often associated with divine/holy power but no vulnerability While necrotic resist will affect any and all casters with a necrotic spell or cantrip as will the scuttle from dealing radiant damage, "damage from nonmagical, non-silvered weapons" is nearly pointless filler we see distressingly often alongside energy resists and/or energy immune yet will affect nearly no martial character above level 5 or so while energy resist/immune & magic resist/immune are always relevant. It could be that vampire is just a bad example to draw some of these conclusions from, but this came up a lot in some of the monster statblock/a5e threads. Natural armor needs clarification since it's not really a thing in 5e. going by 5e rules ac16 natural armor with ac16 scale is ac16 because it only uses one calculation, going by 3.5 it's an incredible ac32 or if dex is taken into account & broken down like 3.5 (+4 dex, +12 natural) but still maybe too much natural ac. also... scale male is the wrong version of mail as it makes me imagine some bizarre codpiece of masculinity emblazoned with ♂ symbols :D [/QUOTE]
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Level Up’s Monsters: The Stat Block
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