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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up: Exploration Challenges, Boons, & Monster Signs
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<blockquote data-quote="maceochaid" data-source="post: 8203008" data-attributes="member: 6789608"><p>Looks great, can't wait!</p><p></p><p>In the Tornado example I like having the guide to "automatic success" spells. But some guidance for lower level spells would be helpful too. For Instance "Spells might help the characters, although the howling winds scatter material components and stagger spellcasters making ritual casting impossible. At your discretion, another appropriate spell of 2-4 level (like Gust of Wind) might give advantage on the Athletics check to one party member per level of spell slot spent. Similarly appropriate spells of 5th level or above may halve the damage of a failed Strength save" (I have no idea of the balance I'm just trying to think of ways to help inspire DMs on how to adjudicate corner cases and reward clever spell use that still reminds DMs it is up to them)</p></blockquote><p></p>
[QUOTE="maceochaid, post: 8203008, member: 6789608"] Looks great, can't wait! In the Tornado example I like having the guide to "automatic success" spells. But some guidance for lower level spells would be helpful too. For Instance "Spells might help the characters, although the howling winds scatter material components and stagger spellcasters making ritual casting impossible. At your discretion, another appropriate spell of 2-4 level (like Gust of Wind) might give advantage on the Athletics check to one party member per level of spell slot spent. Similarly appropriate spells of 5th level or above may halve the damage of a failed Strength save" (I have no idea of the balance I'm just trying to think of ways to help inspire DMs on how to adjudicate corner cases and reward clever spell use that still reminds DMs it is up to them) [/QUOTE]
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Level Up: Exploration Challenges, Boons, & Monster Signs
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