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Level Up: Advanced 5th Edition (A5E)
Level Up: Now on FOUNDRY VTT!
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<blockquote data-quote="Sword of Spirit" data-source="post: 8568640" data-attributes="member: 6677017"><p>That's an important consideration for whether I can benefit from the Foundry integration or not. Other D&D adjacent systems in Foundry seem to natively include a lot of popular functionality that you can only get in the 5e system with modules, so it's reasonable to assume that the Level Up system would have such things too.</p><p></p><p>However, that doesn't mean it will have the things that I (or you, or someone else) particularly considers must have. If it were engineered so <em>could</em> use 5e modules, that would be ideal.</p><p></p><p>For me, I have hundreds of dollars worth of content on DnD Beyond that I need to be able to import in and use, so there needs to be at least that level of compatibility. Beyond that, I'm playing an O5e/A5e hybrid system, so I won't be using all of the rules of Level Up. That means whether or not it will work for me also depends a lot on how easy it is to get around rules I don't want.</p><p></p><p>So basically, in a few months when I'm ready to import my long-term campaign into Foundry (using Foundy to play Memories of Holdenshire in the 5e system right now), I'll have to examine the state of the 5e system and the Level Up system to determine:</p><ul> <li data-xf-list-type="ul">Will Level Up work with the DnD Beyond Importer?</li> <li data-xf-list-type="ul">Does it have the functionality I find most important in 5e modules?</li> <li data-xf-list-type="ul">Are there any other issues with using it with existing 5e content (a compatible baseline so it could work with 5e modules would be great here)?</li> <li data-xf-list-type="ul">Is it easier for me to work around the functionality holes in the Level Up system than the ones in the 5e system?</li> <li data-xf-list-type="ul">Which has the most enjoyable user experience, beyond those other considerations?</li> </ul><p>Just a note on what I will personally be interested to see about the Foundry Level Up system in order to make my decision.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8568640, member: 6677017"] That's an important consideration for whether I can benefit from the Foundry integration or not. Other D&D adjacent systems in Foundry seem to natively include a lot of popular functionality that you can only get in the 5e system with modules, so it's reasonable to assume that the Level Up system would have such things too. However, that doesn't mean it will have the things that I (or you, or someone else) particularly considers must have. If it were engineered so [I]could[/I] use 5e modules, that would be ideal. For me, I have hundreds of dollars worth of content on DnD Beyond that I need to be able to import in and use, so there needs to be at least that level of compatibility. Beyond that, I'm playing an O5e/A5e hybrid system, so I won't be using all of the rules of Level Up. That means whether or not it will work for me also depends a lot on how easy it is to get around rules I don't want. So basically, in a few months when I'm ready to import my long-term campaign into Foundry (using Foundy to play Memories of Holdenshire in the 5e system right now), I'll have to examine the state of the 5e system and the Level Up system to determine: [LIST] [*]Will Level Up work with the DnD Beyond Importer? [*]Does it have the functionality I find most important in 5e modules? [*]Are there any other issues with using it with existing 5e content (a compatible baseline so it could work with 5e modules would be great here)? [*]Is it easier for me to work around the functionality holes in the Level Up system than the ones in the 5e system? [*]Which has the most enjoyable user experience, beyond those other considerations? [/LIST] Just a note on what I will personally be interested to see about the Foundry Level Up system in order to make my decision. [/QUOTE]
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