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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest 1: Elves
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<blockquote data-quote="Haldrik" data-source="post: 8086610" data-attributes="member: 6694221"><p>Truly, I agree with your concerns.</p><p></p><p>For example, I myself get frustrated with the baked-in Forgotten Realms gods and the elves that are Dex. The baking makes the rules unsuitable for a different setting where gods dont exist and where the elves are Cha, Int, and Wis, without Dex.</p><p></p><p>Generally, most of the 5e rules dont bake in the flavor of the Feywild. I have concerns about whether the Feywild can be used for nature spirits, who need to be able to freely interact with humans in the Material Plane. But Feywild itself seems flexible enough. To define it as Dreaming, means humans and nature spirits interact with each other in a dreamlike way, via dreams (overnight at the outdoor location) or waking visions, or conjurations (apparitions). Essentially, the nature spirit in the Feywild must be able to see the humans who are in the Material Plane, thus be able to interact with the human if the nature spirit so chooses.</p><p></p><p>Personally, I havent found too much difficulty with the Feywild. At the same time, I try to avoid Forgotten Realms where possible.</p><p></p><p></p><p></p><p>[USER=93670]@tetrasodium[/USER]</p><p></p><p>As far as I can tell, your frustration is similar. You dislike when the rules come baked in with Forgotten Realms flavor. You mention how different Eberron and Dark Sun can be. Also, creating ones own homebrew setting is an important D&D tradition, and for some players this is the most important D&D tradition. To create new worlds. So obviously Forgotten Realms becomes a menace when baked into the core rules.</p><p></p><p>If you are telling me, you want Level Up! to write its rules in a way that is setting neutral, then I am telling you I agree.</p><p></p><p></p><p></p><p>I feel it is possible to for the Level Up rules to mention "fey" and "feywild", while only loosely suggesting that these relate to fate and magic, and without baking in a specific setting assumption.</p></blockquote><p></p>
[QUOTE="Haldrik, post: 8086610, member: 6694221"] Truly, I agree with your concerns. For example, I myself get frustrated with the baked-in Forgotten Realms gods and the elves that are Dex. The baking makes the rules unsuitable for a different setting where gods dont exist and where the elves are Cha, Int, and Wis, without Dex. Generally, most of the 5e rules dont bake in the flavor of the Feywild. I have concerns about whether the Feywild can be used for nature spirits, who need to be able to freely interact with humans in the Material Plane. But Feywild itself seems flexible enough. To define it as Dreaming, means humans and nature spirits interact with each other in a dreamlike way, via dreams (overnight at the outdoor location) or waking visions, or conjurations (apparitions). Essentially, the nature spirit in the Feywild must be able to see the humans who are in the Material Plane, thus be able to interact with the human if the nature spirit so chooses. Personally, I havent found too much difficulty with the Feywild. At the same time, I try to avoid Forgotten Realms where possible. [USER=93670]@tetrasodium[/USER] As far as I can tell, your frustration is similar. You dislike when the rules come baked in with Forgotten Realms flavor. You mention how different Eberron and Dark Sun can be. Also, creating ones own homebrew setting is an important D&D tradition, and for some players this is the most important D&D tradition. To create new worlds. So obviously Forgotten Realms becomes a menace when baked into the core rules. If you are telling me, you want Level Up! to write its rules in a way that is setting neutral, then I am telling you I agree. I feel it is possible to for the Level Up rules to mention "fey" and "feywild", while only loosely suggesting that these relate to fate and magic, and without baking in a specific setting assumption. [/QUOTE]
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