Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document: #18: Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 8297572" data-attributes="member: 5889"><p>A lot to absorb! I'm going through it, but something I caught right off the bat.</p><p></p><p>Fall Back, is basically the only thing in that entire section that is not actually an action (or part of an action)....its a Reaction. So it feels very strange to be right smack in the middle of the <strong>action </strong>section. I think that could cause some confusion.</p><p></p><p>A couple of things I've noted as I did my first skim.</p><p></p><ul> <li data-xf-list-type="ul">TWF: You get 2 attacks with your bonus action if they have Extra Attack.</li> <li data-xf-list-type="ul">Crits: Now do a full double damage (rolls + base damage), not just rolls.</li> <li data-xf-list-type="ul">Mounted Combat now explicitly gives you cover bonuses to AC. One thing that's unclear is that do you get the expertise dice for being on "higher ground".... as there is a section for that, but since its not covered in mounted combat I'm left to wonder.</li> <li data-xf-list-type="ul">Attackers can choose to inflict a death fail OR give you fatigue/strife instead. Interesting idea for DMs that don't want to kill players but do want them to fell the pain, or for interrogration/torture. Crits now do 1 fatigue + 1 death fail/fatigue/strife....so there is no 2 death save attacks anymore that I see.</li> <li data-xf-list-type="ul">The rules for killing you by damage has changed, its now the more old school "massive damage" type mechanic.</li> <li data-xf-list-type="ul">Doomed is a cool mechanic, I like it.</li> <li data-xf-list-type="ul">I like a player can turn a critical hit into a regular one by gaining fatigue. For a cinematic moment its great....though the fatigue in generally is much harder to heal so its not something just would just do willy nilly.</li> <li data-xf-list-type="ul">One confusion on Fatigue: It says you get fatigue "when you fall unconscious 2+ times in combat". So on the third unconscious, do I get a new fatigue or is it one time per encounter? That part is not clear to me.</li> </ul></blockquote><p></p>
[QUOTE="Stalker0, post: 8297572, member: 5889"] A lot to absorb! I'm going through it, but something I caught right off the bat. Fall Back, is basically the only thing in that entire section that is not actually an action (or part of an action)....its a Reaction. So it feels very strange to be right smack in the middle of the [B]action [/B]section. I think that could cause some confusion. A couple of things I've noted as I did my first skim. [LIST] [*]TWF: You get 2 attacks with your bonus action if they have Extra Attack. [*]Crits: Now do a full double damage (rolls + base damage), not just rolls. [*]Mounted Combat now explicitly gives you cover bonuses to AC. One thing that's unclear is that do you get the expertise dice for being on "higher ground".... as there is a section for that, but since its not covered in mounted combat I'm left to wonder. [*]Attackers can choose to inflict a death fail OR give you fatigue/strife instead. Interesting idea for DMs that don't want to kill players but do want them to fell the pain, or for interrogration/torture. Crits now do 1 fatigue + 1 death fail/fatigue/strife....so there is no 2 death save attacks anymore that I see. [*]The rules for killing you by damage has changed, its now the more old school "massive damage" type mechanic. [*]Doomed is a cool mechanic, I like it. [*]I like a player can turn a critical hit into a regular one by gaining fatigue. For a cinematic moment its great....though the fatigue in generally is much harder to heal so its not something just would just do willy nilly. [*]One confusion on Fatigue: It says you get fatigue "when you fall unconscious 2+ times in combat". So on the third unconscious, do I get a new fatigue or is it one time per encounter? That part is not clear to me. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document: #18: Combat
Top