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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #2: Fighter
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<blockquote data-quote="Faolyn" data-source="post: 8091270" data-attributes="member: 6915329"><p>I can't remake my 3rd-level fighter character exactly here, since she's a Kalashtar Psi Knight. But I know, based on her background, that she'd have have the following:</p><p></p><p><strong>Fighting Style: </strong>Great Weapon Fighting, because she's a greatsword-wielding tank.</p><p></p><p><strong>Exploration Knack: </strong>Nightwatch, because she's ex-military.</p><p></p><p><strong>Steely Mien: </strong>Dangerous Aura. She's a mama-bear--do <em>not </em>mess with her kids (she has two adopted teenage children, who are other PCs). Or anyone else she's decided to take under her wing. (I had originally made her when Kalashtar were only out in a UA, so she originally was going to get expertise in Intimidate; sadly, they removed that in the final version.)</p><p></p><p><strong>Combat Tradition: </strong>This one's a toughie, since there are a couple that fit her, but I'll go with Razor's Edge.</p><p></p><p><strong>Exertion Points:</strong> 4.</p><p></p><p><strong>Maneuvers:</strong> Dangerous Strikes, Disciplined Combat Stance, Iron Will. She <em>will </em>cut you in half, she was a good enough soldier she got several promotions and commendations, and she has honed her people's naturally strong psyches.</p><p></p><p>And that's her to a T!</p><p></p><p>Now I can't wait for you to put out the Rogues and Warlock playtests, so I can do my other characters.</p><p></p><p>I agree with the folks who say that fighters should get either a skill or tool. After the war, my character opened a bar. She clearly needs the Brewer's tools.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8091270, member: 6915329"] I can't remake my 3rd-level fighter character exactly here, since she's a Kalashtar Psi Knight. But I know, based on her background, that she'd have have the following: [B]Fighting Style: [/B]Great Weapon Fighting, because she's a greatsword-wielding tank. [B]Exploration Knack: [/B]Nightwatch, because she's ex-military. [B]Steely Mien: [/B]Dangerous Aura. She's a mama-bear--do [I]not [/I]mess with her kids (she has two adopted teenage children, who are other PCs). Or anyone else she's decided to take under her wing. (I had originally made her when Kalashtar were only out in a UA, so she originally was going to get expertise in Intimidate; sadly, they removed that in the final version.) [B]Combat Tradition: [/B]This one's a toughie, since there are a couple that fit her, but I'll go with Razor's Edge. [B]Exertion Points:[/B] 4. [B]Maneuvers:[/B] Dangerous Strikes, Disciplined Combat Stance, Iron Will. She [I]will [/I]cut you in half, she was a good enough soldier she got several promotions and commendations, and she has honed her people's naturally strong psyches. And that's her to a T! Now I can't wait for you to put out the Rogues and Warlock playtests, so I can do my other characters. I agree with the folks who say that fighters should get either a skill or tool. After the war, my character opened a bar. She clearly needs the Brewer's tools. [/QUOTE]
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Level Up Playtest Document #2: Fighter
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