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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #3: Rogue
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<blockquote data-quote="RSIxidor" data-source="post: 8102064" data-attributes="member: 6695558"><p>Bad is perhaps not the right word. I'm bad at saying things are bad just because I don't personally like the option.</p><p></p><p>It gives you an ability that eventually works a bit like the Shield spell, but the Shield spell lasts for an entire round off of the one reaction and always gives a +5 to AC. Of course, the Shield spell usually requires you to spend a resource and you can only do it as many times as you have that resource.</p><p></p><p>So my personal take is that it doesn't give enough of a defense boost at low levels and at high levels is underwhelming compared to other reactions you might find. But, you can do it at least once a round assuming you aren't using your reactions for other things, so it's a bit of a tradeoff.</p><p></p><p>If you know that you won't get a lot of attacks or other effects out of your reactions (such as a DM that never provokes opportunity attacks while you're playing a melee character), it can be nice to have as an option.</p><p></p><p>That's comparing it to another defensive ability. If comparing to other feats, I personally tend to go for damage-boosting feats. But that's not what everyone likes.</p><p></p><p>As for the monster CR, that makes some sense as monsters often only have the default reaction options. Getting any reactions at all improves their survivability. I suppose for PCs its just that there are so many reactions, as well as so many feats, that are generally considered as just really quite good that I don't consider this one.</p><p></p><p><strong>In summary, ignore me and choose the things that you enjoy.</strong></p><p><strong></strong></p><p>Aside, If Level Up is going to tackle feats at all, I'd hope they'd raise the power level of this one slightly. Maybe give it a die roll on top of the proficiency bonus, or have the increase be a static number or based on something else from the character statistics.</p></blockquote><p></p>
[QUOTE="RSIxidor, post: 8102064, member: 6695558"] Bad is perhaps not the right word. I'm bad at saying things are bad just because I don't personally like the option. It gives you an ability that eventually works a bit like the Shield spell, but the Shield spell lasts for an entire round off of the one reaction and always gives a +5 to AC. Of course, the Shield spell usually requires you to spend a resource and you can only do it as many times as you have that resource. So my personal take is that it doesn't give enough of a defense boost at low levels and at high levels is underwhelming compared to other reactions you might find. But, you can do it at least once a round assuming you aren't using your reactions for other things, so it's a bit of a tradeoff. If you know that you won't get a lot of attacks or other effects out of your reactions (such as a DM that never provokes opportunity attacks while you're playing a melee character), it can be nice to have as an option. That's comparing it to another defensive ability. If comparing to other feats, I personally tend to go for damage-boosting feats. But that's not what everyone likes. As for the monster CR, that makes some sense as monsters often only have the default reaction options. Getting any reactions at all improves their survivability. I suppose for PCs its just that there are so many reactions, as well as so many feats, that are generally considered as just really quite good that I don't consider this one. [B]In summary, ignore me and choose the things that you enjoy. [/B] Aside, If Level Up is going to tackle feats at all, I'd hope they'd raise the power level of this one slightly. Maybe give it a die roll on top of the proficiency bonus, or have the increase be a static number or based on something else from the character statistics. [/QUOTE]
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Level Up Playtest Document #3: Rogue
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