Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #5: Inspiration & Destiny
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="maceochaid" data-source="post: 8117287" data-attributes="member: 6789608"><p>LOVE THIS. I think this really fixes the inspiration mechanic in a very concrete way that would be a lot more usable to me as a DM than the current rules. I feel like a couple of standard concepts that could be added are:</p><p></p><p><strong>Fame</strong> (Gain a reputation far and wide)</p><p><strong>Stewardship </strong>(Protect the natural world, the beasts and plants from monsters, corrupting magics, and civilization)</p><p><strong>Proselytize</strong> (Spread a monastic philosophy of self-denial, or the worship of a good God, or convince a nation of the evils of Tyrannical monarchy)</p><p><strong>Promotion</strong> (Become the head of the Wizard college, the Leader of Her Majesty's spies, a Factol of The Society of Sensation in Sigil)</p><p><strong>Redemption </strong>(you began your adventure after a terrible sin, you seek a way to prove yourself worthy of forgiveness from the love of your life, your family, your God, or just yourself)</p><p></p><p>However, it seems like there is something in here about a change in how Alignment is handled that isn't clearly stated. They also only cover Law and Chaos, while Devotion seems like it should have Good, and Revenge and/or Wealth seems like a possible match for Evil. </p><p></p><p>For people really into storytelling what about this (change in bold):</p><p></p><p><em><span style="font-size: 22px">Fulfilling Your Destiny </span></em></p><p><em></em></p><p><em>Each destiny includes a fulfillment feature that you gain when you achieve your destiny, a momentous event usually at the end of a major story arc in the narrative (indicated by the GM). Even if your destiny remains outside of your grasp however, it is close enough at hand that you automatically gain its fulfillment feature when you reach 16th level. If you fulfill your destiny earlier in a campaign, at the GM’s discretion you may select an additional destiny. You retain your original destiny’s features and gain the source of inspiration and inspiration feature of your new destiny. You cannot gain a second fulfillment feature <strong>but can change your alignment</strong>.</em></p><p></p><p>Revenge gets Evil, Wealth has a mechanic where you have a 50% chance of gaining an Evil alignment. If you don't care, you don't care, but if you want to tell the story of redemption, you take the Devotion, or maybe the Redemption destiny I suggested above</p></blockquote><p></p>
[QUOTE="maceochaid, post: 8117287, member: 6789608"] LOVE THIS. I think this really fixes the inspiration mechanic in a very concrete way that would be a lot more usable to me as a DM than the current rules. I feel like a couple of standard concepts that could be added are: [B]Fame[/B] (Gain a reputation far and wide) [B]Stewardship [/B](Protect the natural world, the beasts and plants from monsters, corrupting magics, and civilization) [B]Proselytize[/B] (Spread a monastic philosophy of self-denial, or the worship of a good God, or convince a nation of the evils of Tyrannical monarchy) [B]Promotion[/B] (Become the head of the Wizard college, the Leader of Her Majesty's spies, a Factol of The Society of Sensation in Sigil) [B]Redemption [/B](you began your adventure after a terrible sin, you seek a way to prove yourself worthy of forgiveness from the love of your life, your family, your God, or just yourself) However, it seems like there is something in here about a change in how Alignment is handled that isn't clearly stated. They also only cover Law and Chaos, while Devotion seems like it should have Good, and Revenge and/or Wealth seems like a possible match for Evil. For people really into storytelling what about this (change in bold): [I][SIZE=6]Fulfilling Your Destiny [/SIZE] Each destiny includes a fulfillment feature that you gain when you achieve your destiny, a momentous event usually at the end of a major story arc in the narrative (indicated by the GM). Even if your destiny remains outside of your grasp however, it is close enough at hand that you automatically gain its fulfillment feature when you reach 16th level. If you fulfill your destiny earlier in a campaign, at the GM’s discretion you may select an additional destiny. You retain your original destiny’s features and gain the source of inspiration and inspiration feature of your new destiny. You cannot gain a second fulfillment feature [B]but can change your alignment[/B].[/I] Revenge gets Evil, Wealth has a mechanic where you have a 50% chance of gaining an Evil alignment. If you don't care, you don't care, but if you want to tell the story of redemption, you take the Devotion, or maybe the Redemption destiny I suggested above [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #5: Inspiration & Destiny
Top