Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #7: Ranger
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="level2janitor" data-source="post: 8139217" data-attributes="member: 6993619"><p>Looking over the whole class, it feels like they took 5e's PHB Ranger, ripped out the spellcasting, and then tried to make up for the loss of spellcasting by buffing everything else the class has.</p><p></p><p>It <em>absolutely baffles me</em> that natural explorer/favored enemy are here, almost entirely unchanged from the despised PHB versions, <em>with the names replaced with words that mean the same thing.</em> The only difference here is that you can swap the favored enemy on a long rest, and swap the favored terrain after spending two weeks in new terrain. Why do you get a second favored enemy when you can already swap them out? Why do you get three favored terrains??</p><p></p><p>There's also the fact that both your stride-and-seek features take concentration. Why? What purpose does it possibly serve to make a core feature take concentration? Isn't that what the entire community got pissed at when WotC did it with Tasha's ranger? Does any other class in the game require concentration for a core feature?</p><p></p><p><em>Another</em> common criticism of 5e's ranger is how many of its features just remove a challenge instead of making you better at it, like the <em>goodberry</em> spell just immediately feeding you for a day. Well, the grub hunter knack does exactly that now that the spell is gone. Great. Oh, and the ranger gets zero combat features at 1st-level - another problem with the 5e ranger that has been brought up all the time when people talk about it.</p><p></p><p>So many of these features feel exactly as much of a letdown as 5e's ranger has been for the last five goddamn years. Don't get me wrong, there's definitely plenty of good here; I like the beast friend and call of the wild knacks, I like the idea of ranger getting an attack roll bonus as a core feature (to differentiate it from other martials by being more <em>accurate</em> instead of just dealing more damage), I like that it has maneuvers. But good god, it just falls into all the same traps 5e's ranger did.</p><p></p><p>The people behind A5e are talented, and they're capable of <em>really good design</em> - which is why it's so disappointing to see them give us another shake of the bag full of the same naughty word. Scrap everything taken from 5e ranger, start from scratch, and come up with something that isn't bogged down by all of 5e ranger's baggage.</p></blockquote><p></p>
[QUOTE="level2janitor, post: 8139217, member: 6993619"] Looking over the whole class, it feels like they took 5e's PHB Ranger, ripped out the spellcasting, and then tried to make up for the loss of spellcasting by buffing everything else the class has. It [I]absolutely baffles me[/I] that natural explorer/favored enemy are here, almost entirely unchanged from the despised PHB versions, [I]with the names replaced with words that mean the same thing.[/I] The only difference here is that you can swap the favored enemy on a long rest, and swap the favored terrain after spending two weeks in new terrain. Why do you get a second favored enemy when you can already swap them out? Why do you get three favored terrains?? There's also the fact that both your stride-and-seek features take concentration. Why? What purpose does it possibly serve to make a core feature take concentration? Isn't that what the entire community got pissed at when WotC did it with Tasha's ranger? Does any other class in the game require concentration for a core feature? [I]Another[/I] common criticism of 5e's ranger is how many of its features just remove a challenge instead of making you better at it, like the [I]goodberry[/I] spell just immediately feeding you for a day. Well, the grub hunter knack does exactly that now that the spell is gone. Great. Oh, and the ranger gets zero combat features at 1st-level - another problem with the 5e ranger that has been brought up all the time when people talk about it. So many of these features feel exactly as much of a letdown as 5e's ranger has been for the last five goddamn years. Don't get me wrong, there's definitely plenty of good here; I like the beast friend and call of the wild knacks, I like the idea of ranger getting an attack roll bonus as a core feature (to differentiate it from other martials by being more [I]accurate[/I] instead of just dealing more damage), I like that it has maneuvers. But good god, it just falls into all the same traps 5e's ranger did. The people behind A5e are talented, and they're capable of [I]really good design[/I] - which is why it's so disappointing to see them give us another shake of the bag full of the same naughty word. Scrap everything taken from 5e ranger, start from scratch, and come up with something that isn't bogged down by all of 5e ranger's baggage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #7: Ranger
Top