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<blockquote data-quote="Yaarel" data-source="post: 9205376" data-attributes="member: 58172"><p>The playtest is evolving a nice "Level Zero".</p><p></p><p>Level Zero means, everything a character gains BEFORE gaining levels in a class.</p><p></p><p>In light of the playtest:</p><p></p><p>Level Zero Features</p><p>• Species</p><p>• Abilities</p><p>• Background</p><p></p><p>The Background includes both Ability Score Improvements and Background Feat.</p><p></p><p>If players are interested in playing a character that is a young adult, approximately age 16 to 19, the Level Zero Features are perfect.</p><p></p><p></p><p>Further considerations: </p><p></p><p>The Species grants hit points. Currently, the class grants max hit points Level 1. Alternatively, the game can have, for example, Elf grants 1d8 (or 5) + Constitution hit points, and then when gaining a level 1 in a class, Druid grants an additional 1d8 (or 5) + Constitution hit points.</p><p></p><p><strong>Size (Species): Hit Points</strong></p><p>Small (Gnome, Halfling, Human): 1d6 (or 4)</p><p>Medium (Dwarf, Elf, Human, Tiefling): 1d8 (or 5)</p><p>Powerful Build (Dragonborn, Dwarf?, Human?, Orc): 1d10 (or 6)</p><p>Large (Orc?): 1d12 (or 7)</p><p></p><p>Background proficiencies can grant: All Simple Weapons, One Martial Weapon, or One Cantrip.</p><p></p><p></p><p></p><p>Note, classes tend to be frontloaded, with an abundance of features all available at level 1 to flesh out a comprehensive concept. It is possible to divide level 1 into two even three levels. Nevertheless, what the Species, Abilities, and Background already supply according to the playtest, plus simple ways to grant hit points (species) and a favored combat style (background), makes a solid, playable, level zero character.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9205376, member: 58172"] The playtest is evolving a nice "Level Zero". Level Zero means, everything a character gains BEFORE gaining levels in a class. In light of the playtest: Level Zero Features • Species • Abilities • Background The Background includes both Ability Score Improvements and Background Feat. If players are interested in playing a character that is a young adult, approximately age 16 to 19, the Level Zero Features are perfect. Further considerations: The Species grants hit points. Currently, the class grants max hit points Level 1. Alternatively, the game can have, for example, Elf grants 1d8 (or 5) + Constitution hit points, and then when gaining a level 1 in a class, Druid grants an additional 1d8 (or 5) + Constitution hit points. [B]Size (Species): Hit Points[/B] Small (Gnome, Halfling, Human): 1d6 (or 4) Medium (Dwarf, Elf, Human, Tiefling): 1d8 (or 5) Powerful Build (Dragonborn, Dwarf?, Human?, Orc): 1d10 (or 6) Large (Orc?): 1d12 (or 7) Background proficiencies can grant: All Simple Weapons, One Martial Weapon, or One Cantrip. Note, classes tend to be frontloaded, with an abundance of features all available at level 1 to flesh out a comprehensive concept. It is possible to divide level 1 into two even three levels. Nevertheless, what the Species, Abilities, and Background already supply according to the playtest, plus simple ways to grant hit points (species) and a favored combat style (background), makes a solid, playable, level zero character. [/QUOTE]
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