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<blockquote data-quote="Lord Sessadore" data-source="post: 4835027" data-attributes="member: 57255"><p>Well ... I suppose it could work better if the items were all the same level, but I'm not sure we need to do that. It also eliminates a lot of the variety in magic items, which is something I want to keep.</p><p></p><p>I still think that DMs can even up the score. Even if they end up handing out more or less items than the parcels dictate, as long as the characters end up where they should I think that's fine. </p><p></p><p>If you think about it, to even the score up as much as possible, you could think of magic items in either gold values or level values. Over a given level, the 'typical' party should get X amount of magic items, so each character should get X/5 amount of items. </p><p></p><p>Probably the easiest way to balance it would be to just ignore the actual levels of magic items given out and look at them based on the character's level at the time they got it. Over 5 levels, each character should get, lets say, one N+1 item, one N+2 item, one N+3 item, and one N+4 item, where N is the character's level when they received the item. Done. If a DM gets a party that all have all four of their items for whatever level span they're in, then he doesn't hand out any items. If they all happened to be the 'man out' beforehand, then he hands out an extra item to compensate. Or is that too complicated?</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4835027, member: 57255"] Well ... I suppose it could work better if the items were all the same level, but I'm not sure we need to do that. It also eliminates a lot of the variety in magic items, which is something I want to keep. I still think that DMs can even up the score. Even if they end up handing out more or less items than the parcels dictate, as long as the characters end up where they should I think that's fine. If you think about it, to even the score up as much as possible, you could think of magic items in either gold values or level values. Over a given level, the 'typical' party should get X amount of magic items, so each character should get X/5 amount of items. Probably the easiest way to balance it would be to just ignore the actual levels of magic items given out and look at them based on the character's level at the time they got it. Over 5 levels, each character should get, lets say, one N+1 item, one N+2 item, one N+3 item, and one N+4 item, where N is the character's level when they received the item. Done. If a DM gets a party that all have all four of their items for whatever level span they're in, then he doesn't hand out any items. If they all happened to be the 'man out' beforehand, then he hands out an extra item to compensate. Or is that too complicated? [/QUOTE]
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