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Leveling assumptions then and now
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<blockquote data-quote="Umbran" data-source="post: 4981615" data-attributes="member: 177"><p>Before one concludes much of anything, one must consider:</p><p></p><p>1) Is 50 to 75 games a year anything like reasonable? Maybe in early 1970s Geneva, WI. Maybe for teenagers in the 1980s. But today? </p><p></p><p>For my money, it is not reasonable to expect the play pattern of ardent hobbyists in a small Midwestern town in the age before cable TV or internet to play patterns in later decades. The game would have adjusted to suit.</p><p></p><p>2) Is a level in one game equivalent to a level in another? </p><p></p><p>While you might have some argument for equivalence between 1e and 2e, that equivalence was weakening in 3e, and is largely gone in 4e. </p><p></p><p>3) What was the point of the original statement?</p><p></p><p>Gygax was a major force in the creation of our hobby, but I don't think his early personal preference for advancement speed is particularly binding or informative. Clearly, because he had to say this at all, people were playing <em>faster</em> than his stated pace even back then! That would suggest that in practical play, for many the game's pace then was more like it is now than his suggestion, no?</p><p></p><p>So, he had a pace he liked. That's nice. I am not him, and my people are not his gaming group. And there are several decades of wisdom gained by thousands of people since. Thanks, I can choose a rate of advancement and starting level for myself, and the rules have had tools to help me do that for a long time.</p></blockquote><p></p>
[QUOTE="Umbran, post: 4981615, member: 177"] Before one concludes much of anything, one must consider: 1) Is 50 to 75 games a year anything like reasonable? Maybe in early 1970s Geneva, WI. Maybe for teenagers in the 1980s. But today? For my money, it is not reasonable to expect the play pattern of ardent hobbyists in a small Midwestern town in the age before cable TV or internet to play patterns in later decades. The game would have adjusted to suit. 2) Is a level in one game equivalent to a level in another? While you might have some argument for equivalence between 1e and 2e, that equivalence was weakening in 3e, and is largely gone in 4e. 3) What was the point of the original statement? Gygax was a major force in the creation of our hobby, but I don't think his early personal preference for advancement speed is particularly binding or informative. Clearly, because he had to say this at all, people were playing [i]faster[/i] than his stated pace even back then! That would suggest that in practical play, for many the game's pace then was more like it is now than his suggestion, no? So, he had a pace he liked. That's nice. I am not him, and my people are not his gaming group. And there are several decades of wisdom gained by thousands of people since. Thanks, I can choose a rate of advancement and starting level for myself, and the rules have had tools to help me do that for a long time. [/QUOTE]
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